Migrate to new Hytale plugin template structure
Replaces the previous Kotlin-based Gradle build and template files with a new Java-based Gradle build system and updated example plugin code. Removes old build scripts, plugin template, and configuration, and introduces a new ExamplePlugin with updated manifest, command, and recipe example. Updates documentation and project configuration to match the new structure and usage.
This commit is contained in:
2
.gitattributes
vendored
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.gitattributes
vendored
@@ -1,2 +0,0 @@
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# Auto detect text files and perform LF normalization
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* text=auto
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32
.gitignore
vendored
32
.gitignore
vendored
@@ -1,15 +1,14 @@
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# Gradle
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.gradle/
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### Gradle ###
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.gradle
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build/
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!gradle/wrapper/gradle-wrapper.jar
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!**/src/main/**/build/
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!**/src/test/**/build/
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.kotlin/
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# Server testing directory
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### Hytale ###
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run/
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# IntelliJ IDEA
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### IntelliJ IDEA ###
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.idea/
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*.iws
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*.iml
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@@ -18,7 +17,7 @@ out/
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!**/src/main/**/out/
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!**/src/test/**/out/
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# Eclipse
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### Eclipse ###
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.apt_generated
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.classpath
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.factorypath
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@@ -30,28 +29,15 @@ bin/
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!**/src/main/**/bin/
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!**/src/test/**/bin/
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# NetBeans
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### NetBeans ###
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/nbproject/private/
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/nbbuild/
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/dist/
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/nbdist/
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/.nb-gradle/
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# VS Code
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### VS Code ###
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.vscode/
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# Mac OS
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.DS_Store
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# Windows
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Thumbs.db
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desktop.ini
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# Logs
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*.log
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# Temporary files
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*.tmp
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*.bak
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*.swp
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*~
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### Mac OS ###
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.DS_Store
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21
LICENSE
21
LICENSE
@@ -1,21 +0,0 @@
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MIT License
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Copyright (c) 2026 Hytale Modding Community
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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442
README.md
442
README.md
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# Hytale Plugin Template
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# Hytale Example Plugin
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A minimal, ready-to-use template for creating Hytale plugins with modern build tools and automated testing.
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An example project that can build and run plugins for the game Hytale!
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> **✨ Builds immediately without any changes!** Clone and run `./gradlew shadowJar` to get a working plugin JAR.
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> **⚠️ Warning: Early Access**
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> The game Hytale is in early access, and so is this project! Features may be
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> incomplete, unstable, or change frequently. Please be patient and understanding as development
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> continues.
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## Features
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## Introduction
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This project contains a Gradle project that can be imported into IDEA and used
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as the foundation for custom Hytale plugins. The template will add the Hytale
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server to your classpath and create a run configuration that can be used to
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run your plugin on the server. It can also be used to build a sharable JAR file
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that contains your plugin.
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✅ **Modern Build System** - Gradle with Kotlin DSL
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✅ **Automated Testing** - Custom Gradle plugin for one-command server testing
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✅ **Java 25** - Latest Java features
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✅ **ShadowJar** - Automatic dependency bundling
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✅ **CI/CD Ready** - GitHub Actions workflow included
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✅ **Minimal Structure** - Only essential files, write your own code
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## Requirements
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Please ensure all the requirements are met before getting started.
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---
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1. Download Hytale using the official launcher.
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2. Have Intellij IDEA installed. Community edition is fine.
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3. Download Java 25 and set it as the SDK in IDEA.
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## Quick Start
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## Configuring Template
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It is important to configure the project before using it as a template. Doing
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this before importing the project will help avoid running into caching issues
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later on.
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### Prerequisites
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### 1: Project Name
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Set the name of the project in `settings.gradle`. This should be the name of
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your plugin. We recommend capitalizing your project name and avoiding
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whitespace and most special characters. This will be used as the base name for
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any files produced by Gradle, like the sharable JAR file.
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- **Java 25 JDK** - [Download here](https://www.oracle.com/java/technologies/downloads/)
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- **IntelliJ IDEA** - [Download here](https://www.jetbrains.com/idea/download/) (Community Edition is fine)
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- **Git** - [Download here](https://git-scm.com/)
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### 2: Gradle Properties
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Review the properties defined in `gradle.properties`. You should change the
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`maven_group` to match your project. You should also change the `version`
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property before making a new release, or set up CI/CD to automate it.
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### 1. Clone or Download
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### 3: Manifest
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The manifest file provides important information about your plugin to Hytale.
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You should update every property in this file to reflect your project. The
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most important property to set is `Main` which tells the game which class
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file to load as the entry point for your plugin. The file can be found at
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`src/main/resources/manifest.json`.
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```bash
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git clone https://github.com/yourusername/hytale-plugin-template.git
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cd hytale-plugin-template
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**This template has configured Gradle to automatically update the `Version` and
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`IncludesAssetPack` property to reflect your Gradle properties every time you
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run the game in development, or build the plugin. This is a workaround to allow
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the in-game asset editor to be used when working on your project.**
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## Importing into IDEA
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When opening the project in IDEA it should automatically create the
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`HytaleServer` run configuration and a `./run` folder. When you run the game it
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will generate all the relevant files in there. It will also load the default
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assets from the games.
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**If you do not see the `HytaleServer` run configuration, you may need to open
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the dropdown or click `Edit Configurations...` once to unhide it.**
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## Importing into VSCode
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While VSCode is not officially supported, you can generate launch configs by
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running `./gradlew generateVSCodeLaunch`.
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## Connecting to Server
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Once the server is running in IDEA you should be able to connect to
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`Local Server` using your standard Hytale client. If the server does not show
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up automatically, add the IP as `127.0.0.1` manually.
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### You MUST authenticate your test server!
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In order to connect to the test server, you must authenticate it with Hytale.
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This is done by running the `auth login device` command in the server terminal.
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This command will print a URL that you can use to authenticate the server using
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your Hytale account. Once authenticated, you can run the
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`auth persistence Encrypted` command to keep your server authenticated after
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restarting it.
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**Never share your encrypted auth file!**
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If you are unable to run commands from the IDEA terminal, you can also run the
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command from code like this. Make sure to remove the code after your server is
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authenticated.
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```java
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@Override
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protected void start() {
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CommandManager.get().handleCommand(ConsoleSender.INSTANCE, "auth login device");
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}
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```
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**The template builds immediately without any changes!**
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You can customize it later when you're ready to develop your plugin.
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### 2. Build Immediately (No Changes Needed!)
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## Verifying The Example Plugin
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You can verify the Example plugin has loaded by running the `/test` command
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in game. It will print the name and version of your plugin. This is for
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demonstration purposes, and should **NOT** be included in your final build.
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The template works out-of-the-box:
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```bash
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# Windows
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gradlew.bat shadowJar
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# Linux/Mac
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./gradlew shadowJar
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```
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Your plugin JAR will be in: `build/libs/TemplatePlugin-1.0.0.jar`
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### 3. Customize Your Plugin (Optional)
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When ready to customize, edit these files:
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**`settings.gradle.kts`:**
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```kotlin
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rootProject.name = "your-plugin-name"
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```
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**`gradle.properties`:**
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```properties
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pluginGroup=com.yourname
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pluginVersion=1.0.0
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pluginDescription=Your plugin description
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```
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**`src/main/resources/manifest.json`:**
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```json
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{
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"Group": "YourName",
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"Name": "YourPluginName",
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"Main": "com.yourname.yourplugin.YourPlugin"
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}
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```
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**Rename the main plugin class:**
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- Rename `src/main/java/com/example/templateplugin/TemplatePlugin.java`
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- Update package name to match your `pluginGroup`
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### 4. Build Your Plugin
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```bash
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# Windows
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gradlew.bat shadowJar
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# Linux/Mac
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./gradlew shadowJar
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```
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Your plugin JAR will be in: `build/libs/YourPluginName-1.0.0.jar`
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### 5. Implement Your Plugin
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Write your plugin code in `src/main/java/`:
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- Commands
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- Event listeners
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- Services
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- Storage
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- Utilities
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See our [documentation](../Documentation/) for examples and patterns.
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### 6. Test Your Plugin (Automated!)
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```bash
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# Windows
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gradlew.bat runServer
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# Linux/Mac
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./gradlew runServer
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```
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This will:
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1. Download the Hytale server (cached for future runs)
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2. Build your plugin
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3. Copy it to the server's plugins folder
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4. Start the server with interactive console
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---
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## Project Structure
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```
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TemplatePlugin/
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├── .github/workflows/
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│ └── build.yml # CI/CD workflow
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├── buildSrc/
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│ ├── build.gradle.kts # Custom plugin configuration
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│ └── src/main/kotlin/
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│ └── RunHytalePlugin.kt # Automated server testing
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├── src/main/
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│ ├── java/com/example/templateplugin/
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│ │ └── TemplatePlugin.java # Minimal main class (example)
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│ └── resources/
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│ └── manifest.json # Plugin metadata
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├── .gitignore # Git ignore rules
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├── build.gradle.kts # Build configuration
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├── gradle.properties # Project properties
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├── settings.gradle.kts # Project settings
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├── LICENSE # MIT License
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└── README.md # This file
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```
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**Note:** This is a minimal template. Create your own folder structure:
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- `commands/` - For command implementations
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- `listeners/` - For event listeners
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- `services/` - For business logic
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- `storage/` - For data persistence
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- `utils/` - For utility classes
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- `config/` - For configuration management
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|
||||
---
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## Development Workflow
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### Building
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```bash
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# Compile only
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./gradlew compileJava
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# Build plugin JAR
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./gradlew shadowJar
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# Clean and rebuild
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./gradlew clean shadowJar
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```
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### Testing
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```bash
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# Run server with your plugin
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./gradlew runServer
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|
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# Run unit tests
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./gradlew test
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# Clean test server
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rm -rf run/
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||||
```
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|
||||
### Debugging
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|
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```bash
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# Run server in debug mode
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./gradlew runServer -Pdebug
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||||
|
||||
# Then connect your IDE debugger to localhost:5005
|
||||
```
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||||
|
||||
---
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||||
|
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## Customization
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||||
|
||||
### Adding Dependencies
|
||||
|
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Edit `build.gradle.kts`:
|
||||
|
||||
```kotlin
|
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dependencies {
|
||||
// Hytale API (provided by server)
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compileOnly(files("libs/hytale-server.jar"))
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||||
|
||||
// Your dependencies (will be bundled)
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||||
implementation("com.google.code.gson:gson:2.10.1")
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|
||||
// Test dependencies
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||||
testImplementation("org.junit.jupiter:junit-jupiter:5.10.0")
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||||
}
|
||||
```
|
||||
|
||||
### Configuring Server Testing
|
||||
|
||||
**Run Hytale Server** - A Gradle plugin to download and run a Hytale server for development and testing purposes. The server files will be located in the `run/` directory of the project. Before starting the server it will compile (shadowJar task) and copy the plugin jar to the server's `plugins/` folder.
|
||||
|
||||
**Usage:**
|
||||
|
||||
Edit `build.gradle.kts`:
|
||||
|
||||
```kotlin
|
||||
runHytale {
|
||||
jarUrl = "url to hytale server jar"
|
||||
}
|
||||
```
|
||||
|
||||
Run the server with:
|
||||
|
||||
```bash
|
||||
# Windows
|
||||
gradlew.bat runServer
|
||||
|
||||
# Linux/Mac
|
||||
./gradlew runServer
|
||||
```
|
||||
|
||||
**Features:**
|
||||
- ✅ Automatic server JAR download and caching
|
||||
- ✅ Compiles and deploys your plugin automatically
|
||||
- ✅ Starts server with interactive console
|
||||
- ✅ One-command workflow: `./gradlew runServer`
|
||||
- ✅ Server files in `run/` directory (gitignored)
|
||||
|
||||
### Implementing Your Plugin
|
||||
|
||||
**Recommended folder structure:**
|
||||
```
|
||||
src/main/java/com/yourname/yourplugin/
|
||||
├── YourPlugin.java # Main class
|
||||
├── commands/ # Commands
|
||||
├── listeners/ # Event listeners
|
||||
├── services/ # Business logic
|
||||
├── storage/ # Data persistence
|
||||
├── config/ # Configuration
|
||||
└── utils/ # Utilities
|
||||
```
|
||||
|
||||
**See our documentation for examples:**
|
||||
- [Getting Started with Plugins](../Documentation/07-getting-started-with-plugins.md)
|
||||
- [Advanced Plugin Patterns](../Documentation/12-advanced-plugin-patterns.md)
|
||||
- [Common Plugin Features](../Documentation/14-common-plugin-features.md)
|
||||
|
||||
---
|
||||
|
||||
## CI/CD
|
||||
|
||||
This template includes a GitHub Actions workflow that:
|
||||
|
||||
1. ✅ Builds your plugin on every push
|
||||
2. ✅ Runs tests
|
||||
3. ✅ Uploads artifacts
|
||||
4. ✅ Creates releases (when you tag)
|
||||
|
||||
### Creating a Release
|
||||
|
||||
```bash
|
||||
git tag v1.0.0
|
||||
git push origin v1.0.0
|
||||
```
|
||||
|
||||
GitHub Actions will automatically build and create a release with your plugin JAR.
|
||||
|
||||
---
|
||||
|
||||
## Best Practices
|
||||
|
||||
### ✅ DO:
|
||||
|
||||
- Use the Service-Storage pattern for data management
|
||||
- Write unit tests for your business logic
|
||||
- Use structured logging (not `System.out.println`)
|
||||
- Handle errors gracefully
|
||||
- Document your public API
|
||||
- Version your releases semantically (1.0.0, 1.1.0, etc.)
|
||||
|
||||
### ❌ DON'T:
|
||||
|
||||
- Hardcode configuration values
|
||||
- Block the main thread with heavy operations
|
||||
- Ignore exceptions
|
||||
- Use deprecated APIs
|
||||
- Commit sensitive data (API keys, passwords)
|
||||
|
||||
---
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Build Fails
|
||||
|
||||
```bash
|
||||
# Clean and rebuild
|
||||
./gradlew clean build --refresh-dependencies
|
||||
```
|
||||
|
||||
### Server Won't Start
|
||||
|
||||
1. Check that `jarUrl` in `build.gradle.kts` is correct
|
||||
2. Verify Java 25 is installed: `java -version`
|
||||
3. Check logs in `run/logs/`
|
||||
|
||||
### Plugin Not Loading
|
||||
|
||||
1. Verify `manifest.json` has correct `Main` class
|
||||
2. Check server logs for errors
|
||||
3. Ensure all dependencies are bundled in JAR
|
||||
|
||||
---
|
||||
|
||||
## Documentation
|
||||
|
||||
For detailed guides on plugin development, see:
|
||||
|
||||
- [Hytale Modding Documentation](https://github.com/yourusername/hytale-modding/tree/main/Documentation)
|
||||
- [Getting Started with Plugins](../Documentation/07-getting-started-with-plugins.md)
|
||||
- [Advanced Plugin Patterns](../Documentation/12-advanced-plugin-patterns.md)
|
||||
- [Common Plugin Features](../Documentation/14-common-plugin-features.md)
|
||||
|
||||
---
|
||||
|
||||
## Contributing
|
||||
|
||||
Contributions are welcome! Please:
|
||||
|
||||
1. Fork the repository
|
||||
2. Create a feature branch
|
||||
3. Make your changes
|
||||
4. Submit a pull request
|
||||
|
||||
---
|
||||
|
||||
## License
|
||||
|
||||
This template is released under the MIT License. You are free to use it for any purpose.
|
||||
|
||||
---
|
||||
|
||||
## Support
|
||||
|
||||
- **Issues:** [GitHub Issues](https://github.com/yourusername/hytale-plugin-template/issues)
|
||||
- **Documentation:** [Hytale Modding Docs](https://github.com/yourusername/hytale-modding)
|
||||
- **Community:** Join the Hytale modding community
|
||||
|
||||
---
|
||||
|
||||
## Credits
|
||||
|
||||
Created by the Hytale modding community.
|
||||
|
||||
Based on best practices from production Hytale plugins.
|
||||
|
||||
---
|
||||
|
||||
**Happy Modding! 🎮**
|
||||
The example plugin also includes a recipe defined by an asset pack. This recipe
|
||||
allows you to craft 10 dirt into 1 dirt using the crafting window. This is also
|
||||
an example and should not be removed before you release the plugin.
|
||||
131
build.gradle
Normal file
131
build.gradle
Normal file
@@ -0,0 +1,131 @@
|
||||
plugins {
|
||||
id 'java'
|
||||
id 'org.jetbrains.gradle.plugin.idea-ext' version '1.3'
|
||||
}
|
||||
|
||||
import org.gradle.internal.os.OperatingSystem
|
||||
|
||||
ext {
|
||||
if (project.hasProperty('hytale_home')) {
|
||||
hytaleHome = project.findProperty('hytale_home')
|
||||
}
|
||||
else {
|
||||
def os = OperatingSystem.current()
|
||||
if (os.isWindows()) {
|
||||
hytaleHome = "${System.getProperty("user.home")}/AppData/Roaming/Hytale"
|
||||
}
|
||||
else if (os.isMacOsX()) {
|
||||
hytaleHome = "${System.getProperty("user.home")}/Library/Application Support/Hytale"
|
||||
}
|
||||
else if (os.isLinux()) {
|
||||
hytaleHome = "${System.getProperty("user.home")}/.var/app/com.hypixel.HytaleLauncher/data/Hytale"
|
||||
if (!file(hytaleHome).exists()) {
|
||||
hytaleHome = "${System.getProperty("user.home")}/.local/share/Hytale"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!project.hasProperty('hytaleHome')) {
|
||||
throw new GradleException('Your Hytale install could not be detected automatically. If you are on an unsupported platform or using a custom install location, please define the install location using the hytale_home property.');
|
||||
}
|
||||
else if (!file(project.findProperty('hytaleHome')).exists()) {
|
||||
throw new GradleException("Failed to find Hytale at the expected location. Please make sure you have installed the game. The expected location can be changed using the hytale_home property. Currently looking in ${project.findProperty('hytaleHome')}")
|
||||
}
|
||||
|
||||
java {
|
||||
toolchain.languageVersion = JavaLanguageVersion.of(java_version)
|
||||
withSourcesJar()
|
||||
withJavadocJar()
|
||||
}
|
||||
|
||||
// Quiet warnings about missing Javadocs.
|
||||
javadoc {
|
||||
options.addStringOption('Xdoclint:-missing', '-quiet')
|
||||
}
|
||||
|
||||
// Adds the Hytale server as a build dependency, allowing you to reference and
|
||||
// compile against their code. This requires you to have Hytale installed using
|
||||
// the official launcher for now.
|
||||
dependencies {
|
||||
implementation(files("$hytaleHome/install/$patchline/package/game/latest/Server/HytaleServer.jar"))
|
||||
}
|
||||
|
||||
// Create the working directory to run the server if it does not already exist.
|
||||
def serverRunDir = file("$projectDir/run")
|
||||
if (!serverRunDir.exists()) {
|
||||
serverRunDir.mkdirs()
|
||||
}
|
||||
|
||||
// Updates the manifest.json file with the latest properties defined in the
|
||||
// build.properties file. Currently we update the version and if packs are
|
||||
// included with the plugin.
|
||||
tasks.register('updatePluginManifest') {
|
||||
def manifestFile = file('src/main/resources/manifest.json')
|
||||
doLast {
|
||||
if (!manifestFile.exists()) {
|
||||
throw new GradleException("Could not find manifest.json at ${manifestFile.path}!")
|
||||
}
|
||||
def manifestJson = new groovy.json.JsonSlurper().parseText(manifestFile.text)
|
||||
manifestJson.Version = version
|
||||
manifestJson.IncludesAssetPack = includes_pack.toBoolean()
|
||||
manifestFile.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(manifestJson))
|
||||
}
|
||||
}
|
||||
|
||||
// Makes sure the plugin manifest is up to date.
|
||||
tasks.named('processResources') {
|
||||
dependsOn 'updatePluginManifest'
|
||||
}
|
||||
|
||||
def createServerRunArguments(String srcDir) {
|
||||
def programParameters = '--allow-op --disable-sentry --assets="' + "${hytaleHome}/install/$patchline/package/game/latest/Assets.zip" + '"'
|
||||
def modPaths = []
|
||||
if (includes_pack.toBoolean()) {
|
||||
modPaths << srcDir
|
||||
}
|
||||
if (load_user_mods.toBoolean()) {
|
||||
modPaths << "${hytaleHome}/UserData/Mods"
|
||||
}
|
||||
if (!modPaths.isEmpty()) {
|
||||
programParameters += ' --mods="' + modPaths.join(',') + '"'
|
||||
}
|
||||
return programParameters
|
||||
}
|
||||
|
||||
// Creates a run configuration in IDEA that will run the Hytale server with
|
||||
// your plugin and the default assets.
|
||||
idea.project.settings.runConfigurations {
|
||||
'HytaleServer'(org.jetbrains.gradle.ext.Application) {
|
||||
mainClass = 'com.hypixel.hytale.Main'
|
||||
moduleName = project.idea.module.name + '.main'
|
||||
programParameters = createServerRunArguments(sourceSets.main.java.srcDirs.first().parentFile.absolutePath)
|
||||
workingDirectory = serverRunDir.absolutePath
|
||||
}
|
||||
}
|
||||
|
||||
// Creates a launch.json file for VSCode with the same configuration
|
||||
tasks.register('generateVSCodeLaunch') {
|
||||
def vscodeDir = file("$projectDir/.vscode")
|
||||
def launchFile = file("$vscodeDir/launch.json")
|
||||
doLast {
|
||||
if (!vscodeDir.exists()) {
|
||||
vscodeDir.mkdirs()
|
||||
}
|
||||
def programParams = createServerRunArguments("\${workspaceFolder}")
|
||||
def launchConfig = [
|
||||
version: "0.2.0",
|
||||
configurations: [
|
||||
[
|
||||
type: "java",
|
||||
name: "HytaleServer",
|
||||
request: "launch",
|
||||
mainClass: "com.hypixel.hytale.Main",
|
||||
args: programParams,
|
||||
cwd: "\${workspaceFolder}/run"
|
||||
]
|
||||
]
|
||||
]
|
||||
launchFile.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(launchConfig))
|
||||
}
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
plugins {
|
||||
id("java-library")
|
||||
id("com.gradleup.shadow") version "9.3.1"
|
||||
id("run-hytale")
|
||||
}
|
||||
|
||||
group = findProperty("pluginGroup") as String? ?: "com.example"
|
||||
version = findProperty("pluginVersion") as String? ?: "1.0.0"
|
||||
description = findProperty("pluginDescription") as String? ?: "A Hytale plugin template"
|
||||
|
||||
repositories {
|
||||
mavenLocal()
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
// Hytale Server API (provided by server at runtime)
|
||||
compileOnly(files("libs/hytale-server.jar"))
|
||||
|
||||
// Common dependencies (will be bundled in JAR)
|
||||
implementation("com.google.code.gson:gson:2.10.1")
|
||||
implementation("org.jetbrains:annotations:24.1.0")
|
||||
|
||||
// Test dependencies
|
||||
testImplementation("org.junit.jupiter:junit-jupiter:5.10.0")
|
||||
testRuntimeOnly("org.junit.platform:junit-platform-launcher")
|
||||
}
|
||||
|
||||
// Configure server testing
|
||||
runHytale {
|
||||
// TODO: Update this URL when Hytale server is available
|
||||
// Using Paper server as placeholder for testing the runServer functionality
|
||||
jarUrl = "https://fill-data.papermc.io/v1/objects/d5f47f6393aa647759f101f02231fa8200e5bccd36081a3ee8b6a5fd96739057/paper-1.21.10-115.jar"
|
||||
}
|
||||
|
||||
tasks {
|
||||
// Configure Java compilation
|
||||
compileJava {
|
||||
options.encoding = Charsets.UTF_8.name()
|
||||
options.release = 25
|
||||
}
|
||||
|
||||
// Configure resource processing
|
||||
processResources {
|
||||
filteringCharset = Charsets.UTF_8.name()
|
||||
|
||||
// Replace placeholders in manifest.json
|
||||
val props = mapOf(
|
||||
"group" to project.group,
|
||||
"version" to project.version,
|
||||
"description" to project.description
|
||||
)
|
||||
inputs.properties(props)
|
||||
|
||||
filesMatching("manifest.json") {
|
||||
expand(props)
|
||||
}
|
||||
}
|
||||
|
||||
// Configure ShadowJar (bundle dependencies)
|
||||
shadowJar {
|
||||
archiveBaseName.set(rootProject.name)
|
||||
archiveClassifier.set("")
|
||||
|
||||
// Relocate dependencies to avoid conflicts
|
||||
relocate("com.google.gson", "com.yourplugin.libs.gson")
|
||||
|
||||
// Minimize JAR size (removes unused classes)
|
||||
minimize()
|
||||
}
|
||||
|
||||
// Configure tests
|
||||
test {
|
||||
useJUnitPlatform()
|
||||
}
|
||||
|
||||
// Make build depend on shadowJar
|
||||
build {
|
||||
dependsOn(shadowJar)
|
||||
}
|
||||
}
|
||||
|
||||
// Configure Java toolchain
|
||||
java {
|
||||
toolchain {
|
||||
languageVersion.set(JavaLanguageVersion.of(25))
|
||||
}
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
plugins {
|
||||
`kotlin-dsl`
|
||||
`java-gradle-plugin`
|
||||
}
|
||||
|
||||
gradlePlugin {
|
||||
plugins {
|
||||
create("runHytale") {
|
||||
id = "run-hytale"
|
||||
implementationClass = "RunHytalePlugin"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
@@ -1,166 +0,0 @@
|
||||
import org.gradle.api.DefaultTask
|
||||
import org.gradle.api.Plugin
|
||||
import org.gradle.api.Project
|
||||
import org.gradle.api.tasks.Input
|
||||
import org.gradle.api.tasks.TaskAction
|
||||
import org.gradle.api.tasks.TaskProvider
|
||||
import java.io.File
|
||||
import java.net.URI
|
||||
import java.security.MessageDigest
|
||||
|
||||
/**
|
||||
* Custom Gradle plugin for automated Hytale server testing.
|
||||
*
|
||||
* Usage:
|
||||
* runHytale {
|
||||
* jarUrl = "https://example.com/hytale-server.jar"
|
||||
* }
|
||||
*
|
||||
* ./gradlew runServer
|
||||
*/
|
||||
open class RunHytalePlugin : Plugin<Project> {
|
||||
override fun apply(project: Project) {
|
||||
// Create extension for configuration
|
||||
val extension = project.extensions.create("runHytale", RunHytaleExtension::class.java)
|
||||
|
||||
// Register the runServer task
|
||||
val runTask: TaskProvider<RunServerTask> = project.tasks.register(
|
||||
"runServer",
|
||||
RunServerTask::class.java
|
||||
) {
|
||||
jarUrl.set(extension.jarUrl)
|
||||
group = "hytale"
|
||||
description = "Downloads and runs the Hytale server with your plugin"
|
||||
}
|
||||
|
||||
// Make runServer depend on shadowJar (build plugin first)
|
||||
project.tasks.findByName("shadowJar")?.let {
|
||||
runTask.configure {
|
||||
dependsOn(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Extension for configuring the RunHytale plugin.
|
||||
*/
|
||||
open class RunHytaleExtension {
|
||||
var jarUrl: String = "https://example.com/hytale-server.jar"
|
||||
}
|
||||
|
||||
/**
|
||||
* Task that downloads, sets up, and runs a Hytale server with the plugin.
|
||||
*/
|
||||
open class RunServerTask : DefaultTask() {
|
||||
|
||||
@Input
|
||||
val jarUrl = project.objects.property(String::class.java)
|
||||
|
||||
@TaskAction
|
||||
fun run() {
|
||||
// Create directories
|
||||
val runDir = File(project.projectDir, "run").apply { mkdirs() }
|
||||
val pluginsDir = File(runDir, "plugins").apply { mkdirs() }
|
||||
val jarFile = File(runDir, "server.jar")
|
||||
|
||||
// Cache directory for downloaded server JARs
|
||||
val cacheDir = File(
|
||||
project.layout.buildDirectory.asFile.get(),
|
||||
"hytale-cache"
|
||||
).apply { mkdirs() }
|
||||
|
||||
// Compute hash of URL for caching
|
||||
val urlHash = MessageDigest.getInstance("SHA-256")
|
||||
.digest(jarUrl.get().toByteArray())
|
||||
.joinToString("") { "%02x".format(it) }
|
||||
val cachedJar = File(cacheDir, "$urlHash.jar")
|
||||
|
||||
// Download server JAR if not cached
|
||||
if (!cachedJar.exists()) {
|
||||
println("Downloading Hytale server from ${jarUrl.get()}")
|
||||
try {
|
||||
URI.create(jarUrl.get()).toURL().openStream().use { input ->
|
||||
cachedJar.outputStream().use { output ->
|
||||
input.copyTo(output)
|
||||
}
|
||||
}
|
||||
println("Server JAR downloaded and cached")
|
||||
} catch (e: Exception) {
|
||||
println("ERROR: Failed to download server JAR")
|
||||
println("Make sure the jarUrl in build.gradle.kts is correct")
|
||||
println("Error: ${e.message}")
|
||||
return
|
||||
}
|
||||
} else {
|
||||
println("Using cached server JAR")
|
||||
}
|
||||
|
||||
// Copy server JAR to run directory
|
||||
cachedJar.copyTo(jarFile, overwrite = true)
|
||||
|
||||
// Copy plugin JAR to plugins folder
|
||||
project.tasks.findByName("shadowJar")?.outputs?.files?.firstOrNull()?.let { shadowJar ->
|
||||
val targetFile = File(pluginsDir, shadowJar.name)
|
||||
shadowJar.copyTo(targetFile, overwrite = true)
|
||||
println("Plugin copied to: ${targetFile.absolutePath}")
|
||||
} ?: run {
|
||||
println("WARNING: Could not find shadowJar output")
|
||||
}
|
||||
|
||||
println("Starting Hytale server...")
|
||||
println("Press Ctrl+C to stop the server")
|
||||
|
||||
// Check if debug mode is enabled
|
||||
val debugMode = project.hasProperty("debug")
|
||||
val javaArgs = mutableListOf<String>()
|
||||
|
||||
if (debugMode) {
|
||||
javaArgs.add("-agentlib:jdwp=transport=dt_socket,server=y,suspend=n,address=5005")
|
||||
println("Debug mode enabled. Connect debugger to port 5005")
|
||||
}
|
||||
|
||||
javaArgs.addAll(listOf("-jar", jarFile.name))
|
||||
|
||||
// Start the server process
|
||||
val process = ProcessBuilder("java", *javaArgs.toTypedArray())
|
||||
.directory(runDir)
|
||||
.start()
|
||||
|
||||
// Handle graceful shutdown
|
||||
project.gradle.buildFinished {
|
||||
if (process.isAlive) {
|
||||
println("\nStopping server...")
|
||||
process.destroy()
|
||||
}
|
||||
}
|
||||
|
||||
// Forward stdout to console
|
||||
Thread {
|
||||
process.inputStream.bufferedReader().useLines { lines ->
|
||||
lines.forEach { println(it) }
|
||||
}
|
||||
}.start()
|
||||
|
||||
// Forward stderr to console
|
||||
Thread {
|
||||
process.errorStream.bufferedReader().useLines { lines ->
|
||||
lines.forEach { System.err.println(it) }
|
||||
}
|
||||
}.start()
|
||||
|
||||
// Forward stdin to server (for commands)
|
||||
Thread {
|
||||
System.`in`.bufferedReader().useLines { lines ->
|
||||
lines.forEach {
|
||||
process.outputStream.write((it + "\n").toByteArray())
|
||||
process.outputStream.flush()
|
||||
}
|
||||
}
|
||||
}.start()
|
||||
|
||||
// Wait for server to exit
|
||||
val exitCode = process.waitFor()
|
||||
println("Server exited with code $exitCode")
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,32 @@
|
||||
# Project Information
|
||||
pluginGroup=com.example
|
||||
pluginVersion=1.0.0
|
||||
pluginDescription=A Hytale plugin template with best practices
|
||||
# The current version of your project. Please use semantic versioning!
|
||||
version=0.0.2
|
||||
|
||||
# Gradle Configuration
|
||||
org.gradle.parallel=true
|
||||
org.gradle.caching=true
|
||||
org.gradle.daemon=true
|
||||
org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m
|
||||
# The group ID used for maven publishing. Usually the same as your package name
|
||||
# but not the same as your plugin group!
|
||||
maven_group=org.example
|
||||
|
||||
# The version of Java used by your plugin. The game is built on Java 21 but
|
||||
# actually runs on Java 25.
|
||||
java_version=25
|
||||
|
||||
# Determines if your plugin should also be loaded as an asset pack. If your
|
||||
# pack contains assets, or you intend to use the in-game asset editor, you
|
||||
# want this to be true.
|
||||
includes_pack=true
|
||||
|
||||
# The release channel your plugin should be built and ran against. This is
|
||||
# usually release or pre-release. You can verify your settings in the
|
||||
# official launcher.
|
||||
patchline=release
|
||||
|
||||
# Determines if the development server should also load mods from the user's
|
||||
# standard mods folder. This lets you test mods by installing them where a
|
||||
# normal player would, instead of adding them as dependencies or adding them
|
||||
# to the development server manually.
|
||||
load_user_mods=false
|
||||
|
||||
# If Hytale was installed to a custom location, you must set the home path
|
||||
# manually. You may also want to use a custom path if you are building in
|
||||
# a non-standard environment like a build server. The home path should
|
||||
# the folder that contains the install and UserData folder.
|
||||
# hytale_home=./test-file
|
||||
3
gradle/wrapper/gradle-wrapper.properties
vendored
3
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,7 +1,6 @@
|
||||
#Tue Nov 25 02:23:10 MST 2025
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-9.2.0-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
|
||||
18
gradlew
vendored
18
gradlew
vendored
@@ -55,7 +55,7 @@
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
@@ -80,11 +80,11 @@ do
|
||||
esac
|
||||
done
|
||||
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=${0##*/}
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
@@ -143,16 +143,12 @@ fi
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
@@ -209,12 +205,6 @@ set -- \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
|
||||
15
gradlew.bat
vendored
15
gradlew.bat
vendored
@@ -14,7 +14,7 @@
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@@ -25,8 +25,7 @@
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@@ -41,7 +40,7 @@ if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
@@ -76,15 +75,13 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
1
settings.gradle
Normal file
1
settings.gradle
Normal file
@@ -0,0 +1 @@
|
||||
rootProject.name = 'ExamplePlugin'
|
||||
@@ -1 +0,0 @@
|
||||
rootProject.name = "TemplatePlugin"
|
||||
@@ -1,54 +0,0 @@
|
||||
package com.example.templateplugin;
|
||||
|
||||
/**
|
||||
* Main plugin class.
|
||||
*
|
||||
* TODO: Implement your plugin logic here.
|
||||
*
|
||||
* @author YourName
|
||||
* @version 1.0.0
|
||||
*/
|
||||
public class TemplatePlugin {
|
||||
|
||||
private static TemplatePlugin instance;
|
||||
|
||||
/**
|
||||
* Constructor - Called when plugin is loaded.
|
||||
*/
|
||||
public TemplatePlugin() {
|
||||
instance = this;
|
||||
System.out.println("[TemplatePlugin] Plugin loaded!");
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when plugin is enabled.
|
||||
*/
|
||||
public void onEnable() {
|
||||
System.out.println("[TemplatePlugin] Plugin enabled!");
|
||||
|
||||
// TODO: Initialize your plugin here
|
||||
// - Load configuration
|
||||
// - Register event listeners
|
||||
// - Register commands
|
||||
// - Start services
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when plugin is disabled.
|
||||
*/
|
||||
public void onDisable() {
|
||||
System.out.println("[TemplatePlugin] Plugin disabled!");
|
||||
|
||||
// TODO: Cleanup your plugin here
|
||||
// - Save data
|
||||
// - Stop services
|
||||
// - Close connections
|
||||
}
|
||||
|
||||
/**
|
||||
* Get plugin instance.
|
||||
*/
|
||||
public static TemplatePlugin getInstance() {
|
||||
return instance;
|
||||
}
|
||||
}
|
||||
29
src/main/java/org/example/plugin/ExampleCommand.java
Normal file
29
src/main/java/org/example/plugin/ExampleCommand.java
Normal file
@@ -0,0 +1,29 @@
|
||||
package org.example.plugin;
|
||||
|
||||
import com.hypixel.hytale.protocol.GameMode;
|
||||
import com.hypixel.hytale.server.core.Message;
|
||||
import com.hypixel.hytale.server.core.command.system.CommandContext;
|
||||
import com.hypixel.hytale.server.core.command.system.basecommands.CommandBase;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* This is an example command that will simply print the name of the plugin in chat when used.
|
||||
*/
|
||||
public class ExampleCommand extends CommandBase {
|
||||
|
||||
private final String pluginName;
|
||||
private final String pluginVersion;
|
||||
|
||||
public ExampleCommand(String pluginName, String pluginVersion) {
|
||||
super("test", "Prints a test message from the " + pluginName + " plugin.");
|
||||
this.setPermissionGroup(GameMode.Adventure); // Allows the command to be used by anyone, not just OP
|
||||
this.pluginName = pluginName;
|
||||
this.pluginVersion = pluginVersion;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void executeSync(@Nonnull CommandContext ctx) {
|
||||
ctx.sendMessage(Message.raw("Hello from the " + pluginName + " v" + pluginVersion + " plugin!"));
|
||||
}
|
||||
}
|
||||
27
src/main/java/org/example/plugin/ExamplePlugin.java
Normal file
27
src/main/java/org/example/plugin/ExamplePlugin.java
Normal file
@@ -0,0 +1,27 @@
|
||||
package org.example.plugin;
|
||||
|
||||
import com.hypixel.hytale.logger.HytaleLogger;
|
||||
import com.hypixel.hytale.server.core.plugin.JavaPlugin;
|
||||
import com.hypixel.hytale.server.core.plugin.JavaPluginInit;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* This class serves as the entrypoint for your plugin. Use the setup method to register into game registries or add
|
||||
* event listeners.
|
||||
*/
|
||||
public class ExamplePlugin extends JavaPlugin {
|
||||
|
||||
private static final HytaleLogger LOGGER = HytaleLogger.forEnclosingClass();
|
||||
|
||||
public ExamplePlugin(@Nonnull JavaPluginInit init) {
|
||||
super(init);
|
||||
LOGGER.atInfo().log("Hello from " + this.getName() + " version " + this.getManifest().getVersion().toString());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void setup() {
|
||||
LOGGER.atInfo().log("Setting up plugin " + this.getName());
|
||||
this.getCommandRegistry().registerCommand(new ExampleCommand(this.getName(), this.getManifest().getVersion().toString()));
|
||||
}
|
||||
}
|
||||
22
src/main/resources/Server/Item/Recipes/Example_Recipe.json
Normal file
22
src/main/resources/Server/Item/Recipes/Example_Recipe.json
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"Input": [
|
||||
{
|
||||
"ItemId": "Soil_Dirt",
|
||||
"Quantity": 10
|
||||
}
|
||||
],
|
||||
"PrimaryOutput": {
|
||||
"ItemId": "Soil_Dirt",
|
||||
"Quantity": 1
|
||||
},
|
||||
"BenchRequirement": [
|
||||
{
|
||||
"Id": "Fieldcraft",
|
||||
"Type": "Crafting",
|
||||
"Categories": [
|
||||
"Tools"
|
||||
]
|
||||
}
|
||||
],
|
||||
"Seconds": 1
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"pluginName": "TemplatePlugin",
|
||||
"version": "1.0.0",
|
||||
"debugMode": false
|
||||
}
|
||||
@@ -1,19 +1,22 @@
|
||||
{
|
||||
"Group": "TemplatePlugin",
|
||||
"Name": "TemplatePlugin",
|
||||
"Version": "1.0.0",
|
||||
"Description": "A Hytale plugin template",
|
||||
"Authors": [
|
||||
{
|
||||
"Name": "YourName",
|
||||
"Email": "your.email@example.com",
|
||||
"Url": "https://your-website.com"
|
||||
}
|
||||
],
|
||||
"Website": "https://github.com/yourusername/hytale-plugin-template",
|
||||
"Main": "com.example.templateplugin.TemplatePlugin",
|
||||
"ServerVersion": "*",
|
||||
"Dependencies": {},
|
||||
"OptionalDependencies": {},
|
||||
"DisabledByDefault": false
|
||||
}
|
||||
"Group": "Example",
|
||||
"Name": "ExamplePlugin",
|
||||
"Version": "0.0.2",
|
||||
"Description": "An example plugin for HyTale!",
|
||||
"Authors": [
|
||||
{
|
||||
"Name": "It's you!"
|
||||
}
|
||||
],
|
||||
"Website": "example.org",
|
||||
"ServerVersion": "*",
|
||||
"Dependencies": {
|
||||
|
||||
},
|
||||
"OptionalDependencies": {
|
||||
|
||||
},
|
||||
"DisabledByDefault": false,
|
||||
"Main": "org.example.plugin.ExamplePlugin",
|
||||
"IncludesAssetPack": true
|
||||
}
|
||||
Reference in New Issue
Block a user