Files
hytale-solar-cell-plugin/build.gradle
Britakee 41dd40e48b Migrate to new Hytale plugin template structure
Replaces the previous Kotlin-based Gradle build and template files with a new Java-based Gradle build system and updated example plugin code. Removes old build scripts, plugin template, and configuration, and introduces a new ExamplePlugin with updated manifest, command, and recipe example. Updates documentation and project configuration to match the new structure and usage.
2026-01-16 07:24:15 +01:00

132 lines
4.9 KiB
Groovy

plugins {
id 'java'
id 'org.jetbrains.gradle.plugin.idea-ext' version '1.3'
}
import org.gradle.internal.os.OperatingSystem
ext {
if (project.hasProperty('hytale_home')) {
hytaleHome = project.findProperty('hytale_home')
}
else {
def os = OperatingSystem.current()
if (os.isWindows()) {
hytaleHome = "${System.getProperty("user.home")}/AppData/Roaming/Hytale"
}
else if (os.isMacOsX()) {
hytaleHome = "${System.getProperty("user.home")}/Library/Application Support/Hytale"
}
else if (os.isLinux()) {
hytaleHome = "${System.getProperty("user.home")}/.var/app/com.hypixel.HytaleLauncher/data/Hytale"
if (!file(hytaleHome).exists()) {
hytaleHome = "${System.getProperty("user.home")}/.local/share/Hytale"
}
}
}
}
if (!project.hasProperty('hytaleHome')) {
throw new GradleException('Your Hytale install could not be detected automatically. If you are on an unsupported platform or using a custom install location, please define the install location using the hytale_home property.');
}
else if (!file(project.findProperty('hytaleHome')).exists()) {
throw new GradleException("Failed to find Hytale at the expected location. Please make sure you have installed the game. The expected location can be changed using the hytale_home property. Currently looking in ${project.findProperty('hytaleHome')}")
}
java {
toolchain.languageVersion = JavaLanguageVersion.of(java_version)
withSourcesJar()
withJavadocJar()
}
// Quiet warnings about missing Javadocs.
javadoc {
options.addStringOption('Xdoclint:-missing', '-quiet')
}
// Adds the Hytale server as a build dependency, allowing you to reference and
// compile against their code. This requires you to have Hytale installed using
// the official launcher for now.
dependencies {
implementation(files("$hytaleHome/install/$patchline/package/game/latest/Server/HytaleServer.jar"))
}
// Create the working directory to run the server if it does not already exist.
def serverRunDir = file("$projectDir/run")
if (!serverRunDir.exists()) {
serverRunDir.mkdirs()
}
// Updates the manifest.json file with the latest properties defined in the
// build.properties file. Currently we update the version and if packs are
// included with the plugin.
tasks.register('updatePluginManifest') {
def manifestFile = file('src/main/resources/manifest.json')
doLast {
if (!manifestFile.exists()) {
throw new GradleException("Could not find manifest.json at ${manifestFile.path}!")
}
def manifestJson = new groovy.json.JsonSlurper().parseText(manifestFile.text)
manifestJson.Version = version
manifestJson.IncludesAssetPack = includes_pack.toBoolean()
manifestFile.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(manifestJson))
}
}
// Makes sure the plugin manifest is up to date.
tasks.named('processResources') {
dependsOn 'updatePluginManifest'
}
def createServerRunArguments(String srcDir) {
def programParameters = '--allow-op --disable-sentry --assets="' + "${hytaleHome}/install/$patchline/package/game/latest/Assets.zip" + '"'
def modPaths = []
if (includes_pack.toBoolean()) {
modPaths << srcDir
}
if (load_user_mods.toBoolean()) {
modPaths << "${hytaleHome}/UserData/Mods"
}
if (!modPaths.isEmpty()) {
programParameters += ' --mods="' + modPaths.join(',') + '"'
}
return programParameters
}
// Creates a run configuration in IDEA that will run the Hytale server with
// your plugin and the default assets.
idea.project.settings.runConfigurations {
'HytaleServer'(org.jetbrains.gradle.ext.Application) {
mainClass = 'com.hypixel.hytale.Main'
moduleName = project.idea.module.name + '.main'
programParameters = createServerRunArguments(sourceSets.main.java.srcDirs.first().parentFile.absolutePath)
workingDirectory = serverRunDir.absolutePath
}
}
// Creates a launch.json file for VSCode with the same configuration
tasks.register('generateVSCodeLaunch') {
def vscodeDir = file("$projectDir/.vscode")
def launchFile = file("$vscodeDir/launch.json")
doLast {
if (!vscodeDir.exists()) {
vscodeDir.mkdirs()
}
def programParams = createServerRunArguments("\${workspaceFolder}")
def launchConfig = [
version: "0.2.0",
configurations: [
[
type: "java",
name: "HytaleServer",
request: "launch",
mainClass: "com.hypixel.hytale.Main",
args: programParams,
cwd: "\${workspaceFolder}/run"
]
]
]
launchFile.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(launchConfig))
}
}