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website/src/components/interactive-background/interactive-background.ts
tikaiz f10916532e
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Add lifetime to particles
2026-04-08 09:46:07 +02:00

590 lines
18 KiB
TypeScript

import { AfterViewInit, Component, ElementRef, OnDestroy, ViewChild } from '@angular/core';
type PointerState = {
x: number;
y: number;
active: boolean;
pressed: boolean;
};
type Particle = {
x: number;
y: number;
vx: number;
vy: number;
size: number;
alpha: number;
ageMs: number;
lifetimeMs: number;
respawnDelayMs: number;
};
class ParticleEngine {
private readonly connectionDistanceSq = 19600;
private readonly densityRadiusSq = 4900;
private readonly densityFadeStart = 6;
private readonly densityFadeRange = 10;
private readonly maxDensityFade = 0.75;
private readonly minLifetimeMs = 9000;
private readonly maxLifetimeMs = 24000;
private readonly minRespawnDelayMs = 140;
private readonly maxRespawnDelayMs = 900;
private readonly particles: Particle[] = [];
private readonly localDensity: number[] = [];
private readonly lifeAlpha: number[] = [];
private width = 0;
private height = 0;
private dpr = 1;
private pointer: PointerState = { x: 0, y: 0, active: false, pressed: false };
constructor(private readonly ctx: CanvasRenderingContext2D, particleCount: number) {
for (let i = 0; i < particleCount; i += 1) {
const particle: Particle = {
x: Math.random(),
y: Math.random(),
vx: (Math.random() - 0.5) * 0.24,
vy: (Math.random() - 0.5) * 0.24,
size: 1.2 + Math.random() * 2.8,
alpha: 0.5 + Math.random() * 0.45,
ageMs: 0,
lifetimeMs: this.randomLifetimeMs(),
respawnDelayMs: 0,
};
this.resetParticle(particle, false);
this.particles.push(particle);
}
}
resize(width: number, height: number, dpr: number): void {
this.width = width;
this.height = height;
this.dpr = dpr;
}
setPointer(pointer: PointerState): void {
this.pointer = pointer;
}
renderFrame(deltaMs: number): void {
const clampedDeltaMs = Math.min(deltaMs, 40);
const step = clampedDeltaMs / 16.6667;
this.update(step, clampedDeltaMs);
this.draw();
}
renderStatic(): void {
this.draw();
}
private update(step: number, deltaMs: number): void {
if (this.width === 0 || this.height === 0) {
return;
}
const influenceRadius = Math.min(this.width, this.height) * 0.3;
const influenceRadiusSq = influenceRadius * influenceRadius;
for (const particle of this.particles) {
if (particle.respawnDelayMs > 0) {
particle.respawnDelayMs = Math.max(0, particle.respawnDelayMs - deltaMs);
if (particle.respawnDelayMs === 0) {
this.resetParticle(particle, false);
}
continue;
}
particle.ageMs += deltaMs;
if (particle.ageMs >= particle.lifetimeMs) {
particle.respawnDelayMs = this.randomRespawnDelayMs();
continue;
}
const px = particle.x * this.width;
const py = particle.y * this.height;
if (this.pointer.active) {
const dx = px - this.pointer.x;
const dy = py - this.pointer.y;
const distanceSq = dx * dx + dy * dy;
if (distanceSq > 1 && distanceSq < influenceRadiusSq) {
const distance = Math.sqrt(distanceSq);
const normalized = 1 - distance / influenceRadius;
const directionBoost = this.pointer.pressed ? -2.2 : 1.35;
const force = normalized * 0.033 * directionBoost;
particle.vx += (dx / distance) * force * step;
particle.vy += (dy / distance) * force * step;
}
}
particle.vx *= 0.978;
particle.vy *= 0.978;
particle.x += (particle.vx * step) / this.width;
particle.y += (particle.vy * step) / this.height;
if (particle.x < 0 || particle.x > 1) {
particle.vx *= -0.95;
particle.x = Math.min(1, Math.max(0, particle.x));
}
if (particle.y < 0 || particle.y > 1) {
particle.vy *= -0.95;
particle.y = Math.min(1, Math.max(0, particle.y));
}
}
}
private draw(): void {
if (this.width === 0 || this.height === 0) {
return;
}
this.ctx.setTransform(this.dpr, 0, 0, this.dpr, 0, 0);
this.ctx.clearRect(0, 0, this.width, this.height);
const gradient = this.ctx.createRadialGradient(
this.width * 0.2,
this.height * 0.1,
0,
this.width * 0.5,
this.height * 0.5,
Math.max(this.width, this.height)
);
gradient.addColorStop(0, 'rgba(88, 166, 255, 0.16)');
gradient.addColorStop(0.4, 'rgba(88, 166, 255, 0.2)');
gradient.addColorStop(0.7, 'rgba(147, 102, 255, 0.12)');
gradient.addColorStop(1, 'rgba(13, 17, 23, 0)');
this.ctx.fillStyle = gradient;
this.ctx.fillRect(0, 0, this.width, this.height);
if (this.localDensity.length !== this.particles.length) {
this.localDensity.length = this.particles.length;
}
if (this.lifeAlpha.length !== this.particles.length) {
this.lifeAlpha.length = this.particles.length;
}
this.localDensity.fill(0);
for (let i = 0; i < this.particles.length; i += 1) {
this.lifeAlpha[i] = this.getLifeAlpha(this.particles[i]);
}
this.ctx.lineWidth = 1;
for (let i = 0; i < this.particles.length; i += 1) {
const a = this.particles[i];
const lifeA = this.lifeAlpha[i];
if (lifeA <= 0.01) {
continue;
}
for (let j = i + 1; j < this.particles.length; j += 1) {
const b = this.particles[j];
const lifeB = this.lifeAlpha[j];
if (lifeB <= 0.01) {
continue;
}
const ax = a.x * this.width;
const ay = a.y * this.height;
const bx = b.x * this.width;
const by = b.y * this.height;
const dx = ax - bx;
const dy = ay - by;
const distSq = dx * dx + dy * dy;
if (distSq < this.densityRadiusSq) {
this.localDensity[i] += 1;
this.localDensity[j] += 1;
}
if (distSq < this.connectionDistanceSq) {
const alpha = 1 - distSq / this.connectionDistanceSq;
this.ctx.strokeStyle = `rgba(106, 194, 255, ${alpha * 0.38 * Math.min(lifeA, lifeB)})`;
this.ctx.beginPath();
this.ctx.moveTo(ax, ay);
this.ctx.lineTo(bx, by);
this.ctx.stroke();
}
}
}
for (let i = 0; i < this.particles.length; i += 1) {
const particle = this.particles[i];
const x = particle.x * this.width;
const y = particle.y * this.height;
const crowding = Math.min(
Math.max((this.localDensity[i] - this.densityFadeStart) / this.densityFadeRange, 0),
1
);
const effectiveAlpha = Math.max(
particle.alpha * this.lifeAlpha[i] * (1 - crowding * this.maxDensityFade),
0.02
);
if (effectiveAlpha <= 0.021) {
continue;
}
this.ctx.beginPath();
this.ctx.arc(x, y, particle.size, 0, Math.PI * 2);
this.ctx.fillStyle = `rgba(222, 244, 255, ${effectiveAlpha})`;
this.ctx.fill();
}
}
private randomLifetimeMs(): number {
return this.minLifetimeMs + Math.random() * (this.maxLifetimeMs - this.minLifetimeMs);
}
private randomRespawnDelayMs(): number {
return this.minRespawnDelayMs + Math.random() * (this.maxRespawnDelayMs - this.minRespawnDelayMs);
}
private resetParticle(particle: Particle, withDelay: boolean): void {
particle.x = Math.random();
particle.y = Math.random();
particle.vx = (Math.random() - 0.5) * 0.24;
particle.vy = (Math.random() - 0.5) * 0.24;
particle.size = 1.2 + Math.random() * 2.8;
particle.alpha = 0.5 + Math.random() * 0.45;
particle.ageMs = 0;
particle.lifetimeMs = this.randomLifetimeMs();
particle.respawnDelayMs = withDelay ? this.randomRespawnDelayMs() : 0;
}
private getLifeAlpha(particle: Particle): number {
if (particle.respawnDelayMs > 0 || particle.lifetimeMs <= 0) {
return 0;
}
const progress = Math.min(Math.max(particle.ageMs / particle.lifetimeMs, 0), 1);
const fadeIn = Math.min(progress / 0.25, 1);
const fadeOut = Math.min((1 - progress) / 0.32, 1);
return Math.min(fadeIn, fadeOut, 1);
}
}
@Component({
selector: 'app-interactive-background',
standalone: true,
templateUrl: './interactive-background.html',
styleUrl: './interactive-background.css'
})
export class InteractiveBackground implements AfterViewInit, OnDestroy {
@ViewChild('canvas', { static: true }) private readonly canvasRef!: ElementRef<HTMLCanvasElement>;
isCursorVisible = false;
isPointerDown = false;
cursorTransform = 'translate3d(-9999px, -9999px, 0)';
private particleEngine: ParticleEngine | null = null;
private destroyCallbacks: Array<() => void> = [];
private frameId: number | null = null;
private lastFrameTime = 0;
private pointerX = 0;
private pointerY = 0;
private pointerActive = false;
private activeTouchId: number | null = null;
private reducedMotion = false;
private mediaQuery!: MediaQueryList;
ngAfterViewInit(): void {
const canvas = this.canvasRef.nativeElement;
const context = canvas.getContext('2d');
this.mediaQuery = this.getMediaQuery('(prefers-reduced-motion: reduce)');
this.reducedMotion = this.mediaQuery.matches;
if (context) {
const area = window.innerWidth * window.innerHeight;
const dynamicCount = Math.round(Math.min(170, Math.max(80, area / 14500)));
const particleCount = this.reducedMotion ? 42 : dynamicCount;
this.particleEngine = new ParticleEngine(context, particleCount);
this.resizeCanvas();
this.renderInitialFrame();
if (!this.reducedMotion) {
this.startAnimation();
}
}
this.isCursorVisible = this.getMediaQuery('(pointer: fine)').matches;
const onResize = () => this.resizeCanvas();
const supportsPointerEvents = 'PointerEvent' in window;
const onPointerMove = (event: PointerEvent) => this.handlePointerMove(event);
const onPointerLeave = () => this.handlePointerLeave();
const onPointerDown = (event: PointerEvent) => this.handlePointerDown(event);
const onPointerUp = (event: PointerEvent) => this.handlePointerUp(event);
const onPointerCancel = () => this.handlePointerLeave();
const onMouseMove = (event: MouseEvent) => this.handleMouseMove(event);
const onMouseLeave = () => this.handlePointerLeave();
const onMouseDown = (event: MouseEvent) => this.handleMouseDown(event);
const onMouseUp = () => this.handleMouseUp();
const onTouchStart = (event: TouchEvent) => this.handleTouchStart(event);
const onTouchMove = (event: TouchEvent) => this.handleTouchMove(event);
const onTouchEnd = (event: TouchEvent) => this.handleTouchEnd(event);
const onTouchCancel = () => this.handlePointerLeave();
const onMotionChange = (event: MediaQueryListEvent) => this.handleMotionPreferenceChange(event.matches);
window.addEventListener('resize', onResize);
if (supportsPointerEvents) {
window.addEventListener('pointermove', onPointerMove, { passive: true });
window.addEventListener('pointerleave', onPointerLeave);
window.addEventListener('pointerdown', onPointerDown, { passive: true });
window.addEventListener('pointerup', onPointerUp, { passive: true });
window.addEventListener('pointercancel', onPointerCancel, { passive: true });
} else {
window.addEventListener('mousemove', onMouseMove, { passive: true });
window.addEventListener('mouseleave', onMouseLeave);
window.addEventListener('mousedown', onMouseDown, { passive: true });
window.addEventListener('mouseup', onMouseUp, { passive: true });
window.addEventListener('touchstart', onTouchStart, { passive: true });
window.addEventListener('touchmove', onTouchMove, { passive: true });
window.addEventListener('touchend', onTouchEnd, { passive: true });
window.addEventListener('touchcancel', onTouchCancel, { passive: true });
}
this.mediaQuery.addEventListener('change', onMotionChange);
this.destroyCallbacks = [
() => window.removeEventListener('resize', onResize),
() => window.removeEventListener('pointermove', onPointerMove),
() => window.removeEventListener('pointerleave', onPointerLeave),
() => window.removeEventListener('pointerdown', onPointerDown),
() => window.removeEventListener('pointerup', onPointerUp),
() => window.removeEventListener('pointercancel', onPointerCancel),
() => window.removeEventListener('mousemove', onMouseMove),
() => window.removeEventListener('mouseleave', onMouseLeave),
() => window.removeEventListener('mousedown', onMouseDown),
() => window.removeEventListener('mouseup', onMouseUp),
() => window.removeEventListener('touchstart', onTouchStart),
() => window.removeEventListener('touchmove', onTouchMove),
() => window.removeEventListener('touchend', onTouchEnd),
() => window.removeEventListener('touchcancel', onTouchCancel),
() => this.mediaQuery.removeEventListener('change', onMotionChange),
];
}
ngOnDestroy(): void {
this.stopAnimation();
for (const callback of this.destroyCallbacks) {
callback();
}
this.destroyCallbacks = [];
}
private resizeCanvas(): void {
if (!this.particleEngine) {
return;
}
const canvas = this.canvasRef.nativeElement;
const width = window.innerWidth;
const height = window.innerHeight;
const dpr = Math.min(window.devicePixelRatio || 1, 2);
canvas.width = Math.floor(width * dpr);
canvas.height = Math.floor(height * dpr);
canvas.style.width = `${width}px`;
canvas.style.height = `${height}px`;
this.particleEngine.resize(width, height, dpr);
this.renderInitialFrame();
}
private startAnimation(): void {
if (this.frameId !== null) {
return;
}
this.lastFrameTime = performance.now();
const step = (now: number) => {
if (!this.particleEngine) {
return;
}
const delta = now - this.lastFrameTime;
this.lastFrameTime = now;
this.syncPointer();
this.particleEngine.renderFrame(delta);
this.frameId = requestAnimationFrame(step);
};
this.frameId = requestAnimationFrame(step);
}
private stopAnimation(): void {
if (this.frameId !== null) {
cancelAnimationFrame(this.frameId);
this.frameId = null;
}
}
private handlePointerMove(event: PointerEvent): void {
if (event.pointerType === 'touch' && this.activeTouchId !== null && event.pointerId !== this.activeTouchId) {
return;
}
this.updatePointer(event.clientX, event.clientY, true);
}
private handlePointerDown(event: PointerEvent): void {
if (event.pointerType === 'touch') {
this.activeTouchId = event.pointerId;
}
this.isPointerDown = true;
this.updatePointer(event.clientX, event.clientY, true);
}
private handlePointerUp(event: PointerEvent): void {
this.isPointerDown = false;
if (event.pointerType === 'touch') {
if (this.activeTouchId !== null && event.pointerId !== this.activeTouchId) {
return;
}
this.activeTouchId = null;
this.pointerActive = false;
return;
}
this.updatePointer(event.clientX, event.clientY, true);
}
private handleMouseMove(event: MouseEvent): void {
this.updatePointer(event.clientX, event.clientY, true);
}
private handleMouseDown(event: MouseEvent): void {
this.isPointerDown = true;
this.updatePointer(event.clientX, event.clientY, true);
}
private handleMouseUp(): void {
this.isPointerDown = false;
}
private handleTouchStart(event: TouchEvent): void {
const touch = event.changedTouches.item(0);
if (!touch) {
return;
}
this.activeTouchId = touch.identifier;
this.isPointerDown = true;
this.updatePointer(touch.clientX, touch.clientY, true);
}
private handleTouchMove(event: TouchEvent): void {
if (this.activeTouchId === null) {
return;
}
const touch = this.findTouch(event.touches, this.activeTouchId);
if (!touch) {
return;
}
this.updatePointer(touch.clientX, touch.clientY, true);
}
private handleTouchEnd(event: TouchEvent): void {
if (this.activeTouchId === null) {
return;
}
const touch = this.findTouch(event.changedTouches, this.activeTouchId);
if (!touch) {
return;
}
this.isPointerDown = false;
this.activeTouchId = null;
this.pointerActive = false;
}
private handlePointerLeave(): void {
this.pointerActive = false;
this.isPointerDown = false;
this.activeTouchId = null;
this.cursorTransform = 'translate3d(-9999px, -9999px, 0)';
}
private updatePointer(x: number, y: number, active: boolean): void {
this.pointerX = x;
this.pointerY = y;
this.pointerActive = active;
this.cursorTransform = `translate3d(${x}px, ${y}px, 0)`;
}
private findTouch(touches: TouchList, identifier: number): Touch | null {
for (let index = 0; index < touches.length; index += 1) {
const touch = touches.item(index);
if (touch && touch.identifier === identifier) {
return touch;
}
}
return null;
}
private syncPointer(): void {
this.particleEngine?.setPointer({
x: this.pointerX,
y: this.pointerY,
active: this.pointerActive,
pressed: this.isPointerDown,
});
}
private handleMotionPreferenceChange(reducedMotion: boolean): void {
this.reducedMotion = reducedMotion;
if (this.reducedMotion) {
this.stopAnimation();
this.syncPointer();
this.particleEngine?.renderStatic();
return;
}
this.startAnimation();
}
private renderInitialFrame(): void {
this.syncPointer();
this.particleEngine?.renderStatic();
}
private getMediaQuery(query: string): MediaQueryList {
if (typeof window.matchMedia === 'function') {
return window.matchMedia(query);
}
return {
matches: false,
media: query,
onchange: null,
addListener: () => undefined,
removeListener: () => undefined,
addEventListener: () => undefined,
removeEventListener: () => undefined,
dispatchEvent: () => false,
};
}
}