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9 Commits

Author SHA1 Message Date
Britakee
b6a2a9d515 updated the template so it finds Hytale even when it isn’t in the default path 2026-02-18 08:57:15 +01:00
Britakee
be9968c345 Switch to Groovy DSL; add runServer task
Migrate the project from Gradle Kotlin DSL to Groovy DSL: update README to reference build.gradle/settings.gradle and change code blocks to Groovy. Remove build.gradle.kts. Add runServerJar and runServer tasks in build.gradle that depend on shadowJar and launch the Hytale server (uses hytaleHome paths, assets, and optional user mods). Bump plugin manifest version to 0.0.3 and set a concrete ServerVersion string. Fixed some issues.
2026-02-17 19:21:10 +01:00
Britakee
a1f96f58e6 Merge pull request #22 from hytailor/dev/vscode
Fix gitignore for VS Code
2026-02-17 18:23:34 +01:00
Britakee
839df5f059 Merge pull request #19 from FedericoLeiva12/main
Use official Hytale mavel repository and fix Github Actions workflow
2026-02-17 18:23:15 +01:00
DocW
647fe81537 Track VS Code Java formatter config in repo
Add negated pattern to `.gitignore` for the VS Code Java formatter
configuration file (`.vscode/java-formatter.xml`).
2026-02-01 14:20:58 -05:00
DocW
772dabc708 Track VS Code settings in repository
Add negated pattern to `.gitignore` for the VS Code settings file
(`.vscode/settings.json`).
2026-02-01 14:19:36 -05:00
DocW
bbd0265f2e Allow files in .vscode/ to be included in Git repo
Allow the exclusion of files in the `.vscode/` directory to be
overridden via negated patterns (gitignore patterns beginning with `!`)
by changing the pattern in `.gitignore` from `.vscode/` to `.vscode/*`
(i.e., by ignoring the files in `.vscode/` rather than the `.vscode/`
directory itself).
2026-02-01 14:13:52 -05:00
InvBoy
b0d6afbd4c Remove unused database driver dependencies
Removed unused database driver dependencies.
2026-01-27 23:00:05 -03:00
Federico Leiva
b2045653ef Enhance build configuration and dependencies for Hytale plugin to use HytaleServer.jar from official maven repository. Added permissions in workflows to allow github action to create new releases. 2026-01-27 17:46:48 -03:00
7 changed files with 197 additions and 210 deletions

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@@ -1,8 +1,12 @@
name: Build Plugin
permissions:
contents: write
on:
push:
branches: [ main, develop ]
tags: [ 'v*' ]
pull_request:
branches: [ main ]
@@ -11,62 +15,62 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v4
- name: Setup Java 25
uses: actions/setup-java@v4
with:
java-version: '25'
distribution: 'temurin'
- name: Cache Gradle Dependencies
uses: actions/cache@v4
with:
path: ~/.gradle
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: Grant Execute Permission for Gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew shadowJar
- name: Run Tests
run: ./gradlew test
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: plugin-jar
path: build/libs/*.jar
- name: Checkout Repository
uses: actions/checkout@v4
- name: Setup Java 25
uses: actions/setup-java@v4
with:
java-version: '25'
distribution: 'temurin'
- name: Cache Gradle Dependencies
uses: actions/cache@v4
with:
path: ~/.gradle
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: Grant Execute Permission for Gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew shadowJar
- name: Run Tests
run: ./gradlew test
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: plugin-jar
path: build/libs/*.jar
release:
needs: build
runs-on: ubuntu-latest
if: startsWith(github.ref, 'refs/tags/v')
steps:
- name: Checkout Repository
uses: actions/checkout@v4
- name: Setup Java 25
uses: actions/setup-java@v4
with:
java-version: '25'
distribution: 'temurin'
- name: Grant Execute Permission for Gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew shadowJar
- name: Create Release
uses: softprops/action-gh-release@v1
with:
files: build/libs/*.jar
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Checkout Repository
uses: actions/checkout@v4
- name: Setup Java 25
uses: actions/setup-java@v4
with:
java-version: '25'
distribution: 'temurin'
- name: Grant Execute Permission for Gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew shadowJar
- name: Create Release
uses: softprops/action-gh-release@v1
with:
files: build/libs/*.jar
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

4
.gitignore vendored
View File

@@ -38,7 +38,9 @@ bin/
/.nb-gradle/
# VS Code
.vscode/
.vscode/*
!.vscode/java-formatter.xml
!.vscode/settings.json
# Mac OS
.DS_Store

View File

@@ -6,7 +6,7 @@ A minimal, ready-to-use template for creating Hytale plugins with modern build t
## Features
**Modern Build System** - Gradle with Kotlin DSL
**Modern Build System** - Gradle with Groovy DSL
**Automated Testing** - Custom Gradle plugin for one-command server testing
**Java 25** - Latest Java features
**ShadowJar** - Automatic dependency bundling
@@ -51,9 +51,9 @@ Your plugin JAR will be in: `build/libs/TemplatePlugin-1.0.0.jar`
When ready to customize, edit these files:
**`settings.gradle.kts`:**
**`settings.gradle`:**
```kotlin
```groovy
rootProject.name = "your-plugin-name"
```
@@ -139,9 +139,9 @@ TemplatePlugin/
│ └── resources/
│ └── manifest.json # Plugin metadata
├── .gitignore # Git ignore rules
├── build.gradle.kts # Build configuration
├── build.gradle # Build configuration
├── gradle.properties # Project properties
├── settings.gradle.kts # Project settings
├── settings.gradle # Project settings
├── LICENSE # MIT License
└── README.md # This file
```
@@ -200,9 +200,9 @@ rm -rf run/
### Adding Dependencies
Edit `build.gradle.kts`:
Edit `build.gradle`:
```kotlin
```groovy
dependencies {
// Hytale API (provided by server)
compileOnly(files("./HytaleServer.jar"))
@@ -221,9 +221,9 @@ dependencies {
**Usage:**
Edit `build.gradle.kts`:
Edit `build.gradle`:
```kotlin
```groovy
runHytale {
jarUrl = "url to hytale server jar"
}
@@ -322,7 +322,7 @@ GitHub Actions will automatically build and create a release with your plugin JA
### Server Won't Start
1. Check that `jarUrl` in `build.gradle.kts` is correct
1. Check that `jarUrl` in `build.gradle` is correct
2. Verify Java 25 is installed: `java -version`
3. Check logs in `run/logs/`

View File

@@ -1,6 +1,7 @@
plugins {
id 'java'
id 'org.jetbrains.gradle.plugin.idea-ext' version '1.3'
id 'com.gradleup.shadow' version '9.3.1'
}
import org.gradle.internal.os.OperatingSystem
@@ -8,8 +9,9 @@ import org.gradle.internal.os.OperatingSystem
ext {
if (project.hasProperty('hytale_home')) {
hytaleHome = project.findProperty('hytale_home')
}
else {
} else if (System.getenv('HYTALE_HOME')) {
hytaleHome = System.getenv('HYTALE_HOME')
} else {
def os = OperatingSystem.current()
if (os.isWindows()) {
hytaleHome = "${System.getProperty("user.home")}/AppData/Roaming/Hytale"
@@ -26,11 +28,10 @@ ext {
}
}
if (!project.hasProperty('hytaleHome')) {
throw new GradleException('Your Hytale install could not be detected automatically. If you are on an unsupported platform or using a custom install location, please define the install location using the hytale_home property.');
}
else if (!file(project.findProperty('hytaleHome')).exists()) {
throw new GradleException("Failed to find Hytale at the expected location. Please make sure you have installed the game. The expected location can be changed using the hytale_home property. Currently looking in ${project.findProperty('hytaleHome')}")
def hytaleHomePath = ext.has('hytaleHome') ? hytaleHome : null
def hasHytaleHome = (hytaleHomePath != null) && file(hytaleHomePath).exists()
if (!hasHytaleHome) {
logger.lifecycle("Hytale install not detected; run configs that launch the server will be skipped. Set -Phytale_home=/path/to/Hytale to enable them.")
}
java {
@@ -45,16 +46,27 @@ javadoc {
}
// Adds the Hytale server as a build dependency, allowing you to reference and
// compile against their code. This requires you to have Hytale installed using
// the official launcher for now.
// compile against their code without bundling it. When a local install is
// present, we still use its jar for launching the server in IDE run configs.
dependencies {
implementation(files("$hytaleHome/install/$patchline/package/game/latest/Server/HytaleServer.jar"))
compileOnly("com.hypixel.hytale:Server:$hytale_build")
if (hasHytaleHome) {
runtimeOnly(files("$hytaleHome/install/$patchline/package/game/latest/Server/HytaleServer.jar"))
}
// Your dependencies here
}
// Create the working directory to run the server if it does not already exist.
def serverRunDir = file("$projectDir/run")
if (!serverRunDir.exists()) {
serverRunDir.mkdirs()
repositories {
mavenCentral()
maven {
name = "hytale-release"
url = uri("https://maven.hytale.com/release")
}
maven {
name = "hytale-pre-release"
url = uri("https://maven.hytale.com/pre-release")
}
}
// Updates the manifest.json file with the latest properties defined in the
@@ -78,54 +90,105 @@ tasks.named('processResources') {
dependsOn 'updatePluginManifest'
}
def createServerRunArguments(String srcDir) {
def programParameters = '--allow-op --disable-sentry --assets="' + "${hytaleHome}/install/$patchline/package/game/latest/Assets.zip" + '"'
def modPaths = []
if (includes_pack.toBoolean()) {
modPaths << srcDir
}
if (load_user_mods.toBoolean()) {
modPaths << "${hytaleHome}/UserData/Mods"
}
if (!modPaths.isEmpty()) {
programParameters += ' --mods="' + modPaths.join(',') + '"'
}
return programParameters
tasks.named('shadowJar') {
archiveClassifier.set('')
mergeServiceFiles()
}
// Creates a run configuration in IDEA that will run the Hytale server with
// your plugin and the default assets.
idea.project.settings.runConfigurations {
'HytaleServer'(org.jetbrains.gradle.ext.Application) {
mainClass = 'com.hypixel.hytale.Main'
moduleName = project.idea.module.name + '.main'
programParameters = createServerRunArguments(sourceSets.main.java.srcDirs.first().parentFile.absolutePath)
workingDirectory = serverRunDir.absolutePath
}
// Ensure the shaded jar is produced during a normal build.
tasks.named('build') {
dependsOn 'shadowJar'
}
// Creates a launch.json file for VSCode with the same configuration
tasks.register('generateVSCodeLaunch') {
def vscodeDir = file("$projectDir/.vscode")
def launchFile = file("$vscodeDir/launch.json")
doLast {
if (!vscodeDir.exists()) {
vscodeDir.mkdirs()
if (hasHytaleHome) {
// Create the working directory to run the server if it does not already exist.
def serverRunDir = file("$projectDir/run")
if (!serverRunDir.exists()) {
serverRunDir.mkdirs()
}
def createServerRunArguments = { String srcDir ->
def programParameters = '--allow-op --disable-sentry --assets="' + "${hytaleHome}/install/$patchline/package/game/latest/Assets.zip" + '"'
def modPaths = []
if (includes_pack.toBoolean()) {
modPaths << srcDir
}
def programParams = createServerRunArguments("\${workspaceFolder}")
def launchConfig = [
version: "0.2.0",
configurations: [
[
type: "java",
name: "HytaleServer",
request: "launch",
mainClass: "com.hypixel.hytale.Main",
args: programParams,
cwd: "\${workspaceFolder}/run"
]
if (load_user_mods.toBoolean()) {
modPaths << "${hytaleHome}/UserData/Mods"
}
if (!modPaths.isEmpty()) {
programParameters += ' --mods="' + modPaths.join(',') + '"'
}
return programParameters
}
def serverJar = file("$hytaleHome/install/$patchline/package/game/latest/Server/HytaleServer.jar")
def assetsZip = file("$hytaleHome/install/$patchline/package/game/latest/Assets.zip")
def shadowJarTask = tasks.named('shadowJar')
tasks.register('runServerJar', JavaExec) {
dependsOn shadowJarTask
mainClass = 'com.hypixel.hytale.Main'
classpath = files(serverJar)
workingDir = serverRunDir.absolutePath
doFirst {
def modPaths = [shadowJarTask.get().archiveFile.get().asFile.absolutePath]
if (load_user_mods.toBoolean()) {
modPaths << "${hytaleHome}/UserData/Mods"
}
setArgs([
'--allow-op',
'--disable-sentry',
"--assets=${assetsZip}",
"--mods=${modPaths.join(',')}"
])
}
}
tasks.register('runServer') {
dependsOn 'runServerJar'
}
// Creates a run configuration in IDEA that will run the Hytale server with
// your plugin and the default assets.
idea.project.settings.runConfigurations {
'HytaleServer'(org.jetbrains.gradle.ext.Application) {
mainClass = 'com.hypixel.hytale.Main'
moduleName = project.idea.module.name + '.main'
programParameters = createServerRunArguments(sourceSets.main.java.srcDirs.first().parentFile.absolutePath)
workingDirectory = serverRunDir.absolutePath
}
}
// Creates a launch.json file for VSCode with the same configuration
tasks.register('generateVSCodeLaunch') {
def vscodeDir = file("$projectDir/.vscode")
def launchFile = file("$vscodeDir/launch.json")
doLast {
if (!vscodeDir.exists()) {
vscodeDir.mkdirs()
}
def programParams = createServerRunArguments("\${workspaceFolder}")
def launchConfig = [
version: "0.2.0",
configurations: [
[
type: "java",
name: "HytaleServer",
request: "launch",
mainClass: "com.hypixel.hytale.Main",
args: programParams,
cwd: "\${workspaceFolder}/run"
]
]
]
]
launchFile.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(launchConfig))
launchFile.text = groovy.json.JsonOutput.prettyPrint(groovy.json.JsonOutput.toJson(launchConfig))
}
}
} else {
tasks.register('generateVSCodeLaunch') {
doLast {
logger.lifecycle("Skipped VSCode launch configuration because hytale_home is not set or the install path is missing.")
}
}
}

View File

@@ -1,87 +0,0 @@
plugins {
id("java-library")
id("com.gradleup.shadow") version "9.3.1"
id("run-hytale")
}
group = findProperty("pluginGroup") as String? ?: "com.example"
version = findProperty("pluginVersion") as String? ?: "1.0.0"
description = findProperty("pluginDescription") as String? ?: "A Hytale plugin template"
repositories {
mavenLocal()
mavenCentral()
}
dependencies {
// Hytale Server API (provided by server at runtime)
compileOnly(files("./libs/HytaleServer.jar"))
// Common dependencies (will be bundled in JAR)
implementation("com.google.code.gson:gson:2.10.1")
implementation("org.jetbrains:annotations:24.1.0")
// Test dependencies
testImplementation("org.junit.jupiter:junit-jupiter:5.10.0")
testRuntimeOnly("org.junit.platform:junit-platform-launcher")
}
// Configure server testing
runHytale {
jarUrl = "./libs/HytaleServer.jar"
assetsPath = "./libs/Assets.zip"
}
tasks {
// Configure Java compilation
compileJava {
options.encoding = Charsets.UTF_8.name()
options.release = 25
}
// Configure resource processing
processResources {
filteringCharset = Charsets.UTF_8.name()
// Replace placeholders in manifest.json
val props = mapOf(
"group" to project.group,
"version" to project.version,
"description" to project.description
)
inputs.properties(props)
filesMatching("manifest.json") {
expand(props)
}
}
// Configure ShadowJar (bundle dependencies)
shadowJar {
archiveBaseName.set(rootProject.name)
archiveClassifier.set("")
// Relocate dependencies to avoid conflicts
relocate("com.google.gson", "com.yourplugin.libs.gson")
// Minimize JAR size (removes unused classes)
minimize()
}
// Configure tests
test {
useJUnitPlatform()
}
// Make build depend on shadowJar
build {
dependsOn(shadowJar)
}
}
// Configure Java toolchain
java {
toolchain {
languageVersion.set(JavaLanguageVersion.of(25))
}
}

View File

@@ -19,6 +19,11 @@ includes_pack=true
# official launcher.
patchline=release
# The exact Hytale build to compile against. Use the build string from the
# launcher (format YYYY.MM.DD-<hash>) so Gradle pulls the matching server jar
# for your selected patchline.
hytale_build=2026.01.27-734d39026
# Determines if the development server should also load mods from the user's
# standard mods folder. This lets you test mods by installing them where a
# normal player would, instead of adding them as dependencies or adding them
@@ -29,4 +34,4 @@ load_user_mods=false
# manually. You may also want to use a custom path if you are building in
# a non-standard environment like a build server. The home path should
# the folder that contains the install and UserData folder.
# hytale_home=./test-file
# hytale_home=./test-file

View File

@@ -9,7 +9,7 @@
}
],
"Website": "example.org",
"ServerVersion": "*",
"ServerVersion": "2026.02.17-255364b8e",
"Dependencies": {
},