added type structure and parsing for the csv

This commit is contained in:
2026-03-22 02:26:33 +01:00
parent e06a0e52a4
commit 43ed99bbdd
4 changed files with 127 additions and 9 deletions

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@@ -1,2 +1,2 @@
main: main.cpp main: main.cpp type.cpp
g++ main.cpp -o build/main `pkg-config --cflags --libs gtkmm-4.0` g++ -Wall main.cpp type.cpp -o build/main `pkg-config --cflags --libs gtkmm-4.0`

19
chart.csv Normal file
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@@ -0,0 +1,19 @@
Normal;Fire;Water;Electric;Grass;Ice;Fighting;Poison;Ground;Flying;Psychic;Bug;Rock;Ghost;Dragon;Dark;Steel;Fairy
Normal;Ghost;Fighting
Fire;Fire,Grass,Ice,Bug,Steel,Fairy;Water,Ground,Rock
Water;Fire,Water,Ice,Steel;Electric,Grass
Electric;Electric,Flying,Steel;Ground
Grass;Water,Electric,Grass,Ground;Fire,Ice,Poison,Flying,Bug
Ice;Ice;Fire,Rock,Steel,Fighting
Fighting;Bug,Rock,Dark;Flying,Psychic,Fairy
Poison;Grass,Fighting,Poison,Bug,Fairy;Ground,Psychic
Ground;Poison,Rock,Electric;Water,Grass,Ice
Flying;Fighting,Ground,Bug,Grass;Rock,Electric,Ice
Psychic;Fighting,Psychic;Bug,Ghost,Dark
Bug;Fighting,Ground,Grass;Flying,Rock,Fire
Rock;Normal,Flying,Poison,Fire;Ground,Fighting,Steel,Water,Grass
Ghost;Normal,Fighting,Poison,Bug;Ghost,Dark
Dragon;Fire,Water,Grass,Electric;Ice,Dragon,Fairy
Dark;Ghost,Psychic,Dark;Fighting,Bug,Fairy
Steel;Normal,Flying,Poison,Rock,Bug,Steel,Grass,Psychic,Ice,Dragon,Fairy;Fighting,Ground,Fire
Fairy;Fighting,Bug,Dragon,Dark;Poison,Steel
1 Normal;Fire;Water;Electric;Grass;Ice;Fighting;Poison;Ground;Flying;Psychic;Bug;Rock;Ghost;Dragon;Dark;Steel;Fairy
2 Normal;Ghost;Fighting
3 Fire;Fire,Grass,Ice,Bug,Steel,Fairy;Water,Ground,Rock
4 Water;Fire,Water,Ice,Steel;Electric,Grass
5 Electric;Electric,Flying,Steel;Ground
6 Grass;Water,Electric,Grass,Ground;Fire,Ice,Poison,Flying,Bug
7 Ice;Ice;Fire,Rock,Steel,Fighting
8 Fighting;Bug,Rock,Dark;Flying,Psychic,Fairy
9 Poison;Grass,Fighting,Poison,Bug,Fairy;Ground,Psychic
10 Ground;Poison,Rock,Electric;Water,Grass,Ice
11 Flying;Fighting,Ground,Bug,Grass;Rock,Electric,Ice
12 Psychic;Fighting,Psychic;Bug,Ghost,Dark
13 Bug;Fighting,Ground,Grass;Flying,Rock,Fire
14 Rock;Normal,Flying,Poison,Fire;Ground,Fighting,Steel,Water,Grass
15 Ghost;Normal,Fighting,Poison,Bug;Ghost,Dark
16 Dragon;Fire,Water,Grass,Electric;Ice,Dragon,Fairy
17 Dark;Ghost,Psychic,Dark;Fighting,Bug,Fairy
18 Steel;Normal,Flying,Poison,Rock,Bug,Steel,Grass,Psychic,Ice,Dragon,Fairy;Fighting,Ground,Fire
19 Fairy;Fighting,Bug,Dragon,Dark;Poison,Steel

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@@ -1,13 +1,19 @@
#include <iostream> #include <iostream>
#include <fstream>
#include <string>
#include <regex>
#include <gtkmm/button.h> #include <gtkmm/button.h>
#include <gtkmm.h> #include <gtkmm.h>
#include <gtkmm/application.h> #include <gtkmm/application.h>
#include "type.cpp"
class MyWindow : public Gtk::Window class MyWindow : public Gtk::Window
{ {
public: public:
MyWindow(){ MyWindow(){
loadTypesFromCsv("chart.csv");
loadCss(); loadCss();
m_button_not_effective = Gtk::Button("Not Effective"); m_button_not_effective = Gtk::Button("Not Effective");
m_button_not_effective.signal_clicked().connect(sigc::mem_fun(*this,&MyWindow::onNotEffectiveButtonClicked)); m_button_not_effective.signal_clicked().connect(sigc::mem_fun(*this,&MyWindow::onNotEffectiveButtonClicked));
@@ -40,17 +46,20 @@ class MyWindow : public Gtk::Window
} }
} }
m_layout_grid.attach(m_label_left, 1, 1, 2); {
m_layout_grid.attach(m_label_right, 4, 1, 2); m_layout_grid.attach(m_label_left, 1, 1, 2);
m_layout_grid.set_row_homogeneous(true); m_layout_grid.attach(m_label_right, 4, 1, 2);
m_layout_grid.set_column_homogeneous(true); m_layout_grid.set_row_homogeneous(true);
m_layout_grid.attach(m_button_not_effective, 2, 3); m_layout_grid.set_column_homogeneous(true);
m_layout_grid.attach(m_button_super_effective, 4, 3); m_layout_grid.attach(m_button_not_effective, 2, 3);
m_layout_grid.add_css_class("grid"); m_layout_grid.attach(m_button_super_effective, 4, 3);
m_layout_grid.add_css_class("grid");
}
set_child(m_layout_grid); set_child(m_layout_grid);
set_size_request(800,600); set_size_request(800,600);
} }
private:
void onNotEffectiveButtonClicked(){ void onNotEffectiveButtonClicked(){
std::cout<<"Not effective\n"; std::cout<<"Not effective\n";
} }
@@ -61,6 +70,71 @@ class MyWindow : public Gtk::Window
css_provider = Gtk::CssProvider::create(); css_provider = Gtk::CssProvider::create();
css_provider->load_from_path("main.css"); css_provider->load_from_path("main.css");
} }
void loadTypesFromCsv(std::string path){
std::ifstream in_file;
in_file.open(path);
std::cout << "Is open:" << (in_file.is_open()?"true":"false")<<std::endl;
std::string line;
// Get the first line
std::getline(in_file, line);
parseFirstCsvLine(line);
// Parse the Rest
while(std::getline(in_file, line)) {
std::cout << line << '\n';
std::regex outer_delimiter(";");
std::sregex_token_iterator outer_iterator(line.begin(), line.end(), outer_delimiter, -1);
std::sregex_token_iterator outer_end;
std::string type_string = *outer_iterator++;
Type* currentType;
for (auto it = m_types.begin(); it != m_types.end(); ++it) {
if (it->nameMatches(type_string))
{
currentType = &*it;
std::cout << "found match for "<<type_string << " Id: "<<currentType->id;
}
}
std::string resistant_string = *outer_iterator++;
auto resistantIds = parseSubCsv(resistant_string);
std::string weak_string = *outer_iterator;
auto weakIds = parseSubCsv(weak_string);
}
}
std::vector<int> parseSubCsv(std::string part){
std::cout << part << '\n';
std::regex delimiter(",");
std::sregex_token_iterator regex_iterator(part.begin(), part.end(), delimiter, -1);
std::sregex_token_iterator regex_end;
std::vector<int> result = std::vector<int>();
while (regex_iterator != regex_end) {
auto type_string = *regex_iterator;
for (auto it = m_types.begin(); it != m_types.end(); ++it) {
if (it->nameMatches(type_string))
{
result.push_back(it->id);
std::cout<< it->id<< ", ";
}
}
++regex_iterator;
}
std::cout<<std::endl;
return result;
}
void parseFirstCsvLine(std::string line){
std::cout << line << '\n';
std::regex delimiter(";");
std::sregex_token_iterator iterator(line.begin(), line.end(), delimiter, -1);
std::sregex_token_iterator end;
while (iterator != end) {
m_types.push_back(Type(*iterator));
++iterator;
}
}
std::vector<Type> m_types = std::vector<Type>();
Gtk::Button m_button_not_effective; Gtk::Button m_button_not_effective;
Gtk::Button m_button_super_effective; Gtk::Button m_button_super_effective;
Gtk::Label m_label_left; Gtk::Label m_label_left;

25
type.cpp Normal file
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@@ -0,0 +1,25 @@
#include <iostream>
#include <vector>
#include <glibmm/ustring.h>
static int currentId = 0;
class Type{
public:
Type(const std::string name){
id = ++currentId;
this->name = name;
std::cout << "Type "<<name<<" constructed. Id: "<<id<<"\n";
}
~Type(){
// std::cout << "Type "<<name<<" destructed "<<id<<"\n";
resistantAgainstTypes.~vector();
weakAgainstTypes.~vector();
}
bool nameMatches(std::string comparison){
return name.compare(comparison) == 0;
}
std::string name;
int id;
std::vector<int> resistantAgainstTypes = std::vector<int>();
std::vector<int> weakAgainstTypes = std::vector<int>();
};