Files
godot-multiplayer-demo/lobby_list_item.gd
2026-02-16 14:25:33 +01:00

13 lines
304 B
GDScript

class_name LobbyListItem
extends HBoxContainer
@export var lobby: Dictionary
signal on_lobby_join_clicked(lobby_id: int)
@onready var label: Label = $Label
func _ready() -> void:
label.text = lobby.get("LobbyName")
func _on_button_pressed() -> void:
on_lobby_join_clicked.emit(lobby.get("LobbyId"))