reloading carousel if tournaments change

This commit is contained in:
2026-03-11 22:34:28 +01:00
parent 383795bff6
commit 204a2bd874
2 changed files with 12 additions and 2 deletions

View File

@@ -67,3 +67,7 @@ Folgende Dateien wurden in diesem Prompt verändert:
- Add navigation to tournament details in the carousel.<br><br> - Add navigation to tournament details in the carousel.<br><br>
Folgende Dateien wurden in diesem Prompt verändert: Folgende Dateien wurden in diesem Prompt verändert:
- frontend_splatournament_manager/lib/widgets/my_tournaments_carousel.dart - frontend_splatournament_manager/lib/widgets/my_tournaments_carousel.dart
- Fix the carousel not reloading when the reload button is pressed or when a tournament is joined.<br><br>
Folgende Dateien wurden in diesem Prompt verändert:
- frontend_splatournament_manager/lib/widgets/my_tournaments_carousel.dart

View File

@@ -4,13 +4,19 @@ import 'package:frontend_splatournament_manager/models/tournament.dart';
import 'package:frontend_splatournament_manager/pages/tournament_detail_page.dart'; import 'package:frontend_splatournament_manager/pages/tournament_detail_page.dart';
import 'package:provider/provider.dart'; import 'package:provider/provider.dart';
class MyTournamentsCarousel extends StatelessWidget { class MyTournamentsCarousel extends StatefulWidget {
const MyTournamentsCarousel({super.key}); const MyTournamentsCarousel({super.key});
@override
State<MyTournamentsCarousel> createState() => _MyTournamentsCarouselState();
}
class _MyTournamentsCarouselState extends State<MyTournamentsCarousel> {
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
final teamProvider = Provider.of<TeamProvider>(context);
return FutureBuilder<List<Map<String, dynamic>>>( return FutureBuilder<List<Map<String, dynamic>>>(
future: Provider.of<TeamProvider>(context, listen: false).getMyTeamsTournaments(), future: teamProvider.getMyTeamsTournaments(),
builder: (context, snapshot) { builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) { if (snapshot.connectionState == ConnectionState.waiting) {
return const SizedBox( return const SizedBox(