rename variable
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@@ -298,13 +298,13 @@ class _BracketBoard extends StatelessWidget {
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// Match cards
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// Match cards
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for (int i = 0; i < cardsInRound; i++) {
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for (int i = 0; i < cardsInRound; i++) {
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final isSieger = round == roundCount - 1;
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final isTournamentWinner = round == roundCount - 1;
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final match = isSieger
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final match = isTournamentWinner
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? _findMatch(round - 1, 0)
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? _findMatch(round - 1, 0)
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: _findMatch(round, i);
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: _findMatch(round, i);
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// Lock match if its downstream match already has a winner
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// Lock match if its downstream match already has a winner
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final downstreamMatch = (!isSieger && round < roundCount - 2)
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final downstreamMatch = (!isTournamentWinner && round < roundCount - 2)
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? _findMatch(round + 1, i ~/ 2)
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? _findMatch(round + 1, i ~/ 2)
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: null;
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: null;
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final isLocked = downstreamMatch != null && downstreamMatch.hasWinner;
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final isLocked = downstreamMatch != null && downstreamMatch.hasWinner;
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@@ -318,9 +318,9 @@ class _BracketBoard extends StatelessWidget {
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child: _MatchCard(
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child: _MatchCard(
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match: match,
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match: match,
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teamMap: teamMap,
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teamMap: teamMap,
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showWinnerOnly: isSieger,
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showWinnerOnly: isTournamentWinner,
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isLocked: isLocked,
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isLocked: isLocked,
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onTap: isSieger || isLocked
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onTap: isTournamentWinner || isLocked
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? null
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? null
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: match != null && match.canBePlayed && !match.hasWinner
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: match != null && match.canBePlayed && !match.hasWinner
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? () {
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? () {
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