Add Manifests from ingame mod
This commit is contained in:
466
com.tikaiz.Enderman/Server/Models/Enderman.json
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466
com.tikaiz.Enderman/Server/Models/Enderman.json
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{
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"Parent": "Player",
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"Model": "Items/Enderman/Enderman.blockymodel",
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"Texture": "Items/Enderman/base.png",
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"EyeHeight": 1.6,
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"CrouchOffset": -0.4,
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"HitBox": {
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"Max": {
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"X": 0.3,
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"Y": 1.8,
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"Z": 0.3
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},
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"Min": {
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"X": -0.3,
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"Y": 0,
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"Z": -0.3
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}
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},
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"AnimationSets": {
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"Idle": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Idle.blockyanim",
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"Speed": 0.5
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}
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]
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},
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"Walk": {
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"Animations": [
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{
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"Animation": "Items/Enderman/walk.blockyanim",
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"Speed": 1,
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"SoundEventId": "SFX_Skeleton_Walk",
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"Looping": true
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}
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]
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},
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"WalkBackward": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Walk_Backward.blockyanim",
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"Speed": 1
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}
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]
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},
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"Run": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Run.blockyanim",
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"Speed": 0.9,
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"SoundEventId": "SFX_Skeleton_Run"
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}
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]
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},
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"RunBackward": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Run_Backward.blockyanim",
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"Speed": 0.9,
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"SoundEventId": "SFX_Skeleton_Run"
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}
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]
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},
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"Sprint": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Sprint.blockyanim",
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"Speed": 1.1,
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"SoundEventId": "SFX_Skeleton_Run"
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}
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]
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},
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"Crouch": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Crouch.blockyanim",
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"BlendingDuration": 0.1,
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"Speed": 0.5
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}
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]
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},
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"CrouchWalk": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Crouch_Walk.blockyanim",
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"BlendingDuration": 0.1,
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"Speed": 0.8
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}
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]
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},
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"CrouchWalkBackward": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Crouch_Walk_Backward.blockyanim",
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"BlendingDuration": 0.1,
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"Speed": 0.8
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}
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]
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},
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"Jump": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Jump.blockyanim",
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"BlendingDuration": 0.1,
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"Looping": false,
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"Speed": 0.8
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}
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]
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},
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"JumpWalk": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Jump.blockyanim",
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"BlendingDuration": 0.1,
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"Looping": false,
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"Speed": 0.8
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}
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]
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},
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"JumpRun": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Jump_Far.blockyanim",
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"BlendingDuration": 0.1,
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"Looping": false,
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"Speed": 0.8
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Jump_Far2.blockyanim",
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"BlendingDuration": 0.1,
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"Looping": false,
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"Speed": 0.8
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}
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]
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},
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"Fall": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Fall.blockyanim",
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"BlendingDuration": 0.4
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Fall2.blockyanim",
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"BlendingDuration": 0.4
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}
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]
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},
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"Alerted": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Alerted.blockyanim",
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Alerted"
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}
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]
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},
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"FlyIdle": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Fly/Fly_Idle.blockyanim",
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"Speed": 1
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}
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]
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},
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"Fly": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Fly/Fly.blockyanim",
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"Speed": 1
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}
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]
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},
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"FlyBackward": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Fly/Fly_Backward.blockyanim",
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"Speed": 1
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}
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]
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},
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"FlyFast": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Fly/Fly_Fast.blockyanim",
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"Speed": 1
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}
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]
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},
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"SwimIdle": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Idle.blockyanim"
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}
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]
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},
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"Swim": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim.blockyanim",
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"Speed": 0.6
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}
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]
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},
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"SwimBackward": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Backward.blockyanim",
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"Speed": 1
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}
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]
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},
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"SwimFast": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Fast.blockyanim",
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"Speed": 0.6
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}
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]
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},
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"SwimJump": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Jump.blockyanim",
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"BlendingDuration": 0.1,
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"Looping": false,
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"Speed": 0.8
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}
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]
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},
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"SwimFloat": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Float.blockyanim"
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}
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]
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},
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"SwimSink": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Sink.blockyanim"
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}
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]
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},
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"SwimDive": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Dive.blockyanim",
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"Speed": 0.6
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}
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]
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},
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"SwimDiveBackward": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Dive_Backward.blockyanim",
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"Speed": 1
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}
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]
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},
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"SwimDiveFast": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Dive_Fast.blockyanim",
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"Speed": 0.6
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Dive_Fast2.blockyanim",
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"Speed": 0.6
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}
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]
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},
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"FluidIdle": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Idle.blockyanim",
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"Speed": 0.3
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}
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]
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},
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"FluidWalk": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Walk.blockyanim",
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"Speed": 0.6
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}
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]
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},
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"FluidWalkBackward": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Walk_Backward.blockyanim",
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"Speed": 0.6
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}
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]
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},
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"FluidRun": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Run.blockyanim",
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"Speed": 0.5
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}
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]
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},
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"ClimbIdle": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Idle.blockyanim",
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"Speed": 0.5
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}
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]
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},
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"ClimbUp": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Up.blockyanim"
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}
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]
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},
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"ClimbDown": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Down.blockyanim"
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}
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]
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},
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"ClimbLeft": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Left.blockyanim"
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}
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]
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},
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"ClimbRight": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Right.blockyanim"
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}
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]
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},
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"Hurt": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Damage/Hurt.blockyanim",
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"BlendingDuration": 0.1,
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Hurt"
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Damage/Hurt2.blockyanim",
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"BlendingDuration": 0.1,
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Hurt"
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}
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]
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},
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"Death": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Damage/Death.blockyanim",
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Death_1"
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Damage/Death2.blockyanim",
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Death_2"
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Damage/Death3.blockyanim",
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Death_3"
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Damage/Death4.blockyanim",
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Death_4"
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}
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]
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},
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"Spawn": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Spawn.blockyanim",
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"BlendingDuration": 0,
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Spawn_1"
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Spawn2.blockyanim",
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"BlendingDuration": 0,
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Spawn_2"
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}
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]
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},
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"Despawn": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Despawn.blockyanim",
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Despawn_1"
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Despawn2.blockyanim",
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"Looping": false,
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"SoundEventId": "SFX_Skeleton_Despawn_2"
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}
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]
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},
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"IdlePassive": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Flavor/Head_Shake.blockyanim",
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"Weight": 4
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Flavor/Head_Spin.blockyanim",
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"Weight": 1
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},
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Flavor/Head_Look_Around.blockyanim",
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"Weight": 5
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}
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],
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"NextAnimationDelay": {
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"Max": 15,
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"Min": 5
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}
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},
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"Search": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Flavor/Search.blockyanim",
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"SoundEventId": "SFX_Skeleton_Search_2"
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}
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]
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},
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"Sleep": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Sleep.blockyanim"
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}
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]
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},
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"Laydown": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Laydown.blockyanim",
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"Looping": false
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}
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]
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},
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"Wake": {
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"Animations": [
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{
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"Animation": "NPC/Undead/Skeleton/Animations/Default/Wake.blockyanim",
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"Looping": false
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}
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]
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}
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},
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"GradientSet": "Colored_Cotton",
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"DefaultAttachments": [
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{}
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]
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}
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