added Model Scripts

This commit is contained in:
Flotschispielt
2026-01-25 16:12:34 +01:00
parent b03d309dbd
commit 751c2d2ff4
10 changed files with 162 additions and 108 deletions

View File

@@ -0,0 +1,456 @@
{
"Parent": "Player",
"Model": "Items/Enderman/Enderman.blockymodel",
"Texture": "Items/Enderman/base.png",
"EyeHeight": 0,
"CrouchOffset": -0.4,
"HitBox": {
"Max": {
"X": 0.3,
"Y": 1.8,
"Z": 0.3
},
"Min": {
"Y": 0,
"Z": -0.3,
"X": -0.3
}
},
"AnimationSets": {
"Idle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Idle.blockyanim",
"Speed": 0.5
}
]
},
"Walk": {
"Animations": [
{
"Animation": "Items/Enderman/walk.blockyanim",
"Speed": 1,
"SoundEventId": "SFX_Skeleton_Walk",
"Looping": true
}
]
},
"WalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Walk_Backward.blockyanim",
"Speed": 1
}
]
},
"Run": {
"Animations": [
{
"Animation": "Items/Enderman/walk.blockyanim",
"Speed": 2,
"SoundEventId": "SFX_Skeleton_Run",
"Looping": true
}
]
},
"RunBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Run_Backward.blockyanim",
"Speed": 0.9,
"SoundEventId": "SFX_Skeleton_Run"
}
]
},
"Sprint": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Sprint.blockyanim",
"Speed": 1.1,
"SoundEventId": "SFX_Skeleton_Run"
}
]
},
"Crouch": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Crouch.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.5
}
]
},
"CrouchWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Crouch_Walk.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"CrouchWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Crouch_Walk_Backward.blockyanim",
"BlendingDuration": 0.1,
"Speed": 0.8
}
]
},
"Jump": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"JumpRun": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Jump_Far.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
},
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Jump_Far2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"Fall": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Fall.blockyanim",
"BlendingDuration": 0.4
},
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Fall2.blockyanim",
"BlendingDuration": 0.4
}
]
},
"Alerted": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Alerted.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Skeleton_Alerted"
}
]
},
"FlyIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Fly/Fly_Idle.blockyanim",
"Speed": 1
}
]
},
"Fly": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Fly/Fly.blockyanim",
"Speed": 1
}
]
},
"FlyBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Fly/Fly_Backward.blockyanim",
"Speed": 1
}
]
},
"FlyFast": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Fly/Fly_Fast.blockyanim",
"Speed": 1
}
]
},
"SwimIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Idle.blockyanim"
}
]
},
"Swim": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim.blockyanim",
"Speed": 0.6
}
]
},
"SwimBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Backward.blockyanim",
"Speed": 1
}
]
},
"SwimFast": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Fast.blockyanim",
"Speed": 0.6
}
]
},
"SwimJump": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Jump.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"Speed": 0.8
}
]
},
"SwimFloat": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Float.blockyanim"
}
]
},
"SwimSink": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Sink.blockyanim"
}
]
},
"SwimDive": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Dive.blockyanim",
"Speed": 0.6
}
]
},
"SwimDiveBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Dive_Backward.blockyanim",
"Speed": 1
}
]
},
"SwimDiveFast": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Dive_Fast.blockyanim",
"Speed": 0.6
},
{
"Animation": "NPC/Undead/Skeleton/Animations/Swim/Swim_Dive_Fast2.blockyanim",
"Speed": 0.6
}
]
},
"FluidIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Idle.blockyanim",
"Speed": 0.3
}
]
},
"FluidWalk": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Walk.blockyanim",
"Speed": 0.6
}
]
},
"FluidWalkBackward": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Walk_Backward.blockyanim",
"Speed": 0.6
}
]
},
"FluidRun": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Run.blockyanim",
"Speed": 0.5
}
]
},
"ClimbIdle": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Idle.blockyanim",
"Speed": 0.5
}
]
},
"ClimbUp": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Up.blockyanim"
}
]
},
"ClimbDown": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Down.blockyanim"
}
]
},
"ClimbLeft": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Left.blockyanim"
}
]
},
"ClimbRight": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Climb/Climb_Right.blockyanim"
}
]
},
"Hurt": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Damage/Hurt.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Skeleton_Hurt"
},
{
"Animation": "NPC/Undead/Skeleton/Animations/Damage/Hurt2.blockyanim",
"BlendingDuration": 0.1,
"Looping": false,
"SoundEventId": "SFX_Skeleton_Hurt"
}
]
},
"Death": {
"Animations": [
{
"Animation": "Items/Enderman/dying.blockyanim",
"Looping": true,
"SoundEventId": "SFX_Skeleton_Death_4",
"Speed": 1
}
]
},
"Spawn": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Spawn.blockyanim",
"BlendingDuration": 0,
"Looping": false,
"SoundEventId": "SFX_Skeleton_Spawn_1"
},
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Spawn2.blockyanim",
"BlendingDuration": 0,
"Looping": false,
"SoundEventId": "SFX_Skeleton_Spawn_2"
}
]
},
"Despawn": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Despawn.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Skeleton_Despawn_1"
},
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Despawn2.blockyanim",
"Looping": false,
"SoundEventId": "SFX_Skeleton_Despawn_2"
}
]
},
"IdlePassive": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Flavor/Head_Shake.blockyanim",
"Weight": 4
},
{
"Animation": "NPC/Undead/Skeleton/Animations/Flavor/Head_Spin.blockyanim",
"Weight": 1
},
{
"Animation": "NPC/Undead/Skeleton/Animations/Flavor/Head_Look_Around.blockyanim",
"Weight": 5
}
],
"NextAnimationDelay": {
"Max": 15,
"Min": 5
}
},
"Search": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Flavor/Search.blockyanim",
"SoundEventId": "SFX_Skeleton_Search_2"
}
]
},
"Sleep": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Sleep.blockyanim"
}
]
},
"Laydown": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Laydown.blockyanim",
"Looping": false
}
]
},
"Wake": {
"Animations": [
{
"Animation": "NPC/Undead/Skeleton/Animations/Default/Wake.blockyanim",
"Looping": false
}
]
}
},
"GradientSet": "Colored_Cotton",
"PhysicsValues": {
"InvertedGravity": false
},
"DefaultAttachments": [
{}
]
}